The M-Project cruiser is a very fine ship. It is moderatly powerful and most of all, it has a decent range advantage. Below are some typical load outs.
FCS : Since you will be gunning alot. Use Aiming FCS.
Planes: Never ever leave port with out them. Planes let you spot your opponents early one. Also, with a low level BO, the shells from your guns will land beyond your spotting distance.
Engine : You have a choice of CL light, Normal or Heavy. Most players use heavy due to its higher speed and better max overheat speed. You will need this especailly when u want to extend range.
Guns: The M-Project has 3 gun options. Triple 5.9 inch, 6.75" and 8".
5.9" is best used agaisnt' DD but is has the shortest range. You also won't be able to carry too much ammo. 5.9" also performs poorly against armored targets.. In my opinion, unless u can block shot and there are loads of DD's around. I would avoid this config.
6.75" is the second best CL level gun. It has very long range, high ROF and decent damage against CL type targets. Almost all good m-project users master this weapon.
8"guns : With 8" gun, You will have lower ROF and shorter range than 6". It is recommended that you avoid this configuration as DD' will eat you alive and worse of all, you won't be able to outrage all enemy CL's by much. I recommend, don't bother unless your gunners are really good.
Armor : The M-projects big weakness is armor. It can't carry alot. Here are some configs.
All deck : 2.0" deck and nothing else. (offers moderate protection from long range CL fire, but nothing more, don't let anyone get close)
Belt + Deck: 1.5" Belt + 1" deck. (offers limited protection from enemy weapons. So don't let anyone get close)
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