i'll help you as much as i can.
--------- So a BO on a CV without guns the Potential has no effect on seeing Torps quicker? How about more map?
it does matter for seeing torpedoes at farther distances, but by the time a torpedoe reaches a CV, you should have manuvered out of the way long ago (unless its a sub, but you should have lots of bulge both ways.)
------------------- A BO on a CV with guns sees out to the gunlines and shell splashes. Since the guns are usually of lower caliber what Potential is going to be minimum to see at Level 95? 10, 11, 12, 13, 14?
it really doesnt matter, unless you plan on using the trip 6" or the Ise CVE, then it should be at least 14.
--------------------- If you are starting a BO for a CV line from scratch what is your perfect Base Stats
x Potential / 11 Repair / 12 Restore? Second best? Etc.
perfect?
then..
POT 15 (so you can see shells for amagi if you decide to BO switch) REP 12 (so it helps on repair at higher levels) RES 12 (so you can get 900 sd eventaully) ENG 12 (its roumored a BO acts as a engie) AAW 12 (if it gets fixed, it might come in use)
but, if you're looking for somthing realistic, it'd be soming like..
13/14 potencial 11/12 res 12/11 rep and the rest doesnt matter.
--------------------- Also I got lost with Raptors statement "If he's going to be ghosted, repair and restore don't matter. If he's going to be power-leveled, potentiality doesn't matter. If he's going to be used primarily on the hybrid CVs (especially the Ise), moderate to high potential and high repair/restore is needed. "
What is Ghosted? Why does Repair and Restore not matter then? What are the Ideal Bases in this case?
Ghosted means to have the minum number of recruits, experts and vets to reduce weight and thus have more armor, etc.
the ideal bases would be anything, as it would not help in any area as all of its true ablitys are near 0)
--------------------- What is Power-Leveled? Why does Potential not matter then? What are the Ideal Bases in this case?
power leveled means leveling the BO on another ship and not classing him untill he's a higher level.
the base stats are the same as the second set i listed above, but his true ablity will be less then a normally leveled one.
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