Krauts: I created a spreadsheet to calculate DP gunners cap. If you tell me vets, current rel ability, what level you classed at I'll tell you where you cap (although I'm guessing at the cap level since it has been buffed).
There is some uncertainty as to the new reload cap post-buff. If the old dp gun reload cap was 1,950,000 true ability (Adalbert's guide) then the new post-buff level should be 20% higher, so lets say 2,340,000.
You say that your gunners are 13 and 12 reload which makes them 11 and 10 reload.
If you have 130 vets, 11 base reload and you classed the "wrong way" you hit that cap at level 113 vs 108 for the "correctly levelled" sailor.
If 100 vets, then level 117 "wrong way" and level 112 for "right way".
At level 82, your 11 base gunner would have about 1.3mm in true ability with 130 vets. That means you reload at 65% of the gun's published reload time. At the cap you'll be able to reload in 40% of the time.
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