Well, thx for all of the info - after reading all this, it makes it seem as tho' elites are only for the most obsessed, die-hard fanatics (who absolutely "must" have their stat counts, even if only by all of "one" growth, higher than the next guy's). So far, the crew which I've managed to roll is as follows:
IJN 2 x BO (both 14/11/10/10 - pot/rep/eng/res - planning on a third) 2 x Gunner (11/11 acc/rld, forget original repair stat... how do I check?) 2 x DP Gunner (11/11 acc/rld, forget orig' repair stat - levelling as arm' to 120) 2 x Torper (both 12 torpedo stat, forget others) 4 x Repairer (all 11/11/10 rep/res/eng) 2 x Engineer (both 11/11/10 eng/res/rep) 1 x Special Forces (Scout, Figher if I roll another good one... 10/11/11 air/ftr/bmb)
UNCLASSED (LVL 1) 2 x Gunner (11/11 acc/rld) 2 x Torper (12 torpedo) ...I have retained these mainly in case I decide to level an escort crew later on.
Is this a reasonable start... ?
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