Each person who posted gave some solid advice. Try different play styles and use what suits you.
Personally, I would suggest you try to play with your Y, unless you believe that you really are not contributing anything to the team. Two basic reasons are: 1, if you can handle your Y as it is now, then you will have no trouble using it when its improved. 2, Y gives you 1 more support slot, use it. You're 2 supports short of BB6, so having each extra support slot will help a lot in leveling your crew, otherwise it will take longer.
The three essential tips are: 1, use your range effectively and wisely. 2, know as many angles as possible. 3, know what is around you.
The first tip can be broken into many subcategories. For now, two of the basic ones are (A) ships you range, and (B) ships you don't range. For ships you range, use your max range as much as possible. For ships you don't range, make sure they are blind, or move around them so that they lose their range advantage. You can do that either by rushing in, or kiting, or any way you think would be good at the time.
The second tip is straight forward. If you know all your angles well, which also factors in hang time, ship speed (regular and OH), then you will be able to hit more accurately. This also means that if you break through and fight an enemy at an angle he's not familiar with, you'll be able to damage him more than he will be able to damage you.
The third tip is also straight forward. In short, you should: 1, know what is around you that you can see on the radar. 2, know what is around you that is not on the radar (such as submerged subs and ships in the shadows).
These are the very basic tips. However, once you get more familiar with your Y, then you will realize that there is a lot of nuance within these basic categories. The tips to staying alive are good judgment, experience, and understanding what your chips are (how good you are, how good your teammates are, how good your opponents are, etc.).
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