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  • What kind of Gunners?

    01. 09. 2010 06:52

Etabeta
I'm making an KM BB crew, what kind of gunners should i go with? (Elite not an
option)

11-11/Acc/reload?
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  • Re : What kind of Gunners?

    01. 09. 2010 13:39

V2CxBongRipz
if you are rolling yourself, 12/10 or 11/11 or even 12/11 if you have patience. If you are
just buying mid level gunners 10/10 wont dissapoint you and you can usually get them for a
heck of a deal. I got my 10/10s around level 55 full bve for less then 6 mil.

  • Re : What kind of Gunners?

    01. 09. 2010 12:13

andy25
to make it short..prem sailors worth it.

like splid sayed. in higher level u feel no more effect in ur gunners. the "boost" gives
u 20% extra ability for the boosted sailor.
for gunners is that usefull. u hit the CAP much earlier. und will like it! believe me.

boost= better tighter spread and faster reload. gives u +6 points to the main base
that is shown in ur sailor.

is the gunner on base 10 at the beginning and u boost him, u get 16. every level he
raise up he gains 16 and not 10 points.

+6 or +5..dunno exactly...but more.

  • Re : What kind of Gunners?

    01. 09. 2010 10:42

Splid
Premium sailors (or boosts) are good at lower levels to help you gain an early advantage
but at higher levels they are not as effective.

This is due to the way ability works, read Adalbert's Ability Guide for an insight on how
ability works if you want.

  • Re : What kind of Gunners?

    01. 09. 2010 10:39

Etabeta
Thanks for the answers.

I think I'll go with my 11/11 then.
Another thought tho, if 9/9 or 10/10 would do just fine, Then there is no point in
buying Premium Sailors either I guess?

  • Re : What kind of Gunners?

    01. 09. 2010 07:47

Splid
11/11 are a good bet because they are easy to roll, they might even be starter sailors
now.... As Andy has said though, the 10/10
gunners are perfectly fine for KM, in fact I use a 9/9 gunner on my Kaiser and he is no
worse than my 10/10.

Make sure if you are going to roll sailors that you do it after you get 50k points and
credits, then make a trade room politely asking for points and normally higher level
players will come in and give you 100k or something.

Good stickies to read to prepare you for KM are:

-Panda's FAQ (The answer to this was in there as question 8 :))
-My DD to BB guide.

  • Re : What kind of Gunners?

    01. 09. 2010 07:01

andy25
doesnt matter for KM.
u will get the +2 bonus. and KM hits cap very early. i started with 10 10 and it was
allways fine.
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