The Kitas have long been a scourge to all the ships in NF from FF to BBs and it is one of the few "small" ships that can readily take out a bigger ship. Back in the days of beta when the torp damage is at its a full (right now all torps are at only its 50% damage except for the SS torps), a kitakami driven by a skilled captain can literally destroy a battle line with what was then the nuke torps... (MOD 3s) This is the single ability of the kitakami that has ingrained to the minds of veteran players. This is the reason why BBs of all kinds usually shoots down a kitakami early in the game before it releases its torp load. Now even when its torps are only at 50% damage output, the kitakami is still a threat. With the usual load out of MOD 1s, a kitakami is a strategic weapon with the purpose of breaking down the battle line, forcing the enemy line to pull back to give its team space to advance or to act as cover fire to its battle line while its pulling back. With the load out of the MOD 2s the kitakami becomes a tactical weapon, a specialized BB pr CV killer that uses its speed and manouverability to attack crippled bb or cvs and even take on a full health BB5 foolish enough to let a kitakami come to its launch range and taste a full load of 25 MOD2 torps which is enough to kill a BB5.. With the advent of the SS, a kitakami can also be modified to carry a mix of torps, hedgehogs, and depth charges or act as a dedicated ASW platform wiht HH or DCs... A kitakami can also AA but its t slots are more useful for ASW or torps... For the veteran players of NF... they all know the consequences of going in front of a kitakami torpwall... For the newbies just wait till the kitakamis are done with laying down the wall and just torp ride to fictory at the back of the wall taking down the stragglers that was caught by the wall.... If there is a ship that is "versatile" its a kitakami....
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