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Kriegsmarine

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  • What and how Engineers?Repairers? Restorers on a bb?

    07. 22. 2010 00:50

ICEBOX92
How many engineers and repairers and restorers should i have on my BB?
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  • Re : What and how Engineers?Repairers? Restorers on a bb?

    07. 22. 2010 18:38

KinGWaR
Your Support crew should be 5x engies 3x reps 1x scout or 6x engies 2x reps 1x scout

  • Re : What and how Engineers?Repairers? Restorers on a bb?

    07. 22. 2010 08:31

Valefar
I agree with Umbral; use the T-slots for AA. I ran four engineers and scout in support
slots, filling what ever support slots remained with repairers as I progressed through the
BB tree.

  • Re : What and how Engineers?Repairers? Restorers on a bb?

    07. 22. 2010 03:25

UmbralRaptor
For the any BB56, you'll want 1-2 scouts, and a mix of repairers and engineers. Often,
this is somewhat engineer heavy (eg: 5 eng, 3 rep). For KM, T-slots really should be used
for AA, so you'll be limited in your repairers.

  • Re : What and how Engineers?Repairers? Restorers on a bb?

    07. 22. 2010 00:53

Paulo187
from what i've seen you should have 0 restorers (at higher levels you already have
maxxed your SD), 2 rep in the T slots and apart from the 1 rookie pilot to fly your
scout planes, the rest of your supports should be engineers for that all important
speed boost.

i'm sure people will correct me if i'm wrong however.
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