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  • KM BB6

    08. 07. 2010 01:33

Wind_Spirit3
Most people say to go 5/3 or 4/4 (Engies/Reps) on KM BB6. Would 6/2 kill it? I was
thinking 6/2 to keep speed with more armour but which sounds best? 4/4 5/3 or 6/2?
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  • Re : KM BB6

    11. 11. 2010 19:40

HBlitz
mm i down't think so

  • Re : KM BB6

    08. 14. 2010 04:06

MESY
fi you km bb6 have a 6/2 setup, you won't be able to recover dp from dive bombing, or aw
bb damage.
if you do a 4/4 setup, you engines must be good.
and yes, your repair rate won't cap at 4/4 at 200 vetty.

  • Re : KM BB6

    08. 10. 2010 05:36

dom700955
But isnt this how we learned to love KM?

  • Re : KM BB6

    08. 09. 2010 16:46

Gtdawg
Why are you going to AW a Kaiser?

or, alternatively

The thing only goes 22/37 anyway...if you're going to do something silly and AW
it...then it will only go 21/35. No amount of awesome engineers will change that.

-----
Use 4/4 like a normal person. I mean, unless you like having a ship that gets destroyed
by one big salvo and puts you out of action for a few minutes because your repair rate
is so bad.

  • Re : KM BB6

    08. 09. 2010 15:03

andy25
i use it with 5 engies and 3 reps cause of the longer OH time.

  • Re : KM BB6

    08. 08. 2010 14:24

aingeal
even with 109 vets id tend to go 5/3.

Sure it gives lower rep speed, but i prefer my OH..

Its mainly a matter of personnal view and playstyle.

  • Re : KM BB6

    08. 08. 2010 13:42

torion
I suppose it matters on the type of sailors you're going with. Note that with 4 reps
ebve and 200 vets you end up with something like 220 dp/sec repair rate, still under
the 280/sec cap. At the same time with the 4 ebve eng's 200+ vets the OH will still
be somewhat awesome, as with mine at level 100 now the OH seems to last forever
sometimes.

It is important to remember, though, that the Kaiser has the longest range around,
and still has KMs weak armor, and, in the regular game world of GB2, BB6's are
either feared and stayed away from or all-out-charged, the second of which will
push you to use your speed and range more than the other. 4/4 or 5/3 depends on
your support sailor stats, 6/2 is a bit excessive, especially if you have ss6 tier engies.

  • Re : KM BB6

    08. 07. 2010 19:26

askldjgowirg
unless you have slayer6 style vetted elite reps..i don't think you can get any decent rep
rate with only 2 reps

  • Re : KM BB6

    08. 07. 2010 05:34

Splid
I thought I posted this in my guide...

4/4 if you aren't going to vet past 150 vets.

3/5 (rep/eng) if you intend to vet your sailors to 200+ vets.

  • Re : KM BB6

    08. 07. 2010 03:34

Activision
I'll say go 4/4 because km rep rate isn't too good, and you get a decent amount of rep
time.

So i recommend 4/4
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