Ans.1 All class on time but AA gunner . They must delay classed as a armarment sailor till LV70 or higher . More level delay , lighter crew weight .
Ans.2 The best AA gun of IJN is LV36 Dual 4.7"/45 Type 10 for long range sniper AA . But if you want something like KM AA gun , spam ability then range , here are some choice .
(1)LV42 Dual 3.9"/65 Type 98 A . golden angle as 38 , 1.2 sec reload time , 83 AA damege , also carry HE shell . AA range slightly worse then KM40 . NLD version can be used by armarment sailor , but with both heavy and large , they can't be used as second battery well .
(2)LV54 Dual 5"/50 Type 3C A . Simillar to Dual 3.9" , slower reload , slightly more range , less AA damege , better HE damege .
(3)LV48 Dual 5"/40 Type 89 . golden angle as 39 , 1.4 sec reload , 86 AA damege , no HE shell . Range worse then Dual 3.9" , just spam AA .
(4)LV34 Dual 3"/60 Type 98 A . golden angle as 48 , 0.96 sec reload , 57 AA damege , carry HE shell . POMPOM range , not effectly AA gun , but funny .
All of those gun must used by AA gunner or DP gunner . Don't forget power leveling .
Ans.3 IJN BB23 and B65 with CVIII engine (lose 1 knt) can easy to cap with 3 or more at level engine with decent Vet/Expert (BB1 Kongo auto cap without engine ) , B65 , Yamato , and SY cap with 4+ LV100+ BVE +12 engine .
Ans.4 With normal set (all gun , AA or not , 0.2 belt armor). Speed cap of each ship list .
BB1 Kongo 25/42knt BB2 Fuso/Ise(37) 25/42knt with Dual 14" L , 24/40knt with Dual 16.1" D BB2 Ise(43) 25/42knt with Dual 12.2" L / Dual 14" N / Dual 14"L , 24/40knt with Dual 16.1" D BB3 Nagato 25/42knt BB4 Yamato 24/40knt BB5 Super Yamato 25/42knt PBB B65 Project 27/45knt BB6 Amagi 23/39knt(not sure , I don't have one)
If your crew is too fat to that ship , speed will lose 1 knot or not . (27/45 -> 26/44 -> 25/42 -> 24/40 -> 23/39)
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