We all know KM has had it's range (possibly) nerfed from what it used to be. There are those who think KM's range has been nerfed too much, and there are those that think it's fine how it is. But all KM really seems to have going for it IS its range, and maybe its speed (or atleast it used to have speed; i cant personally say anything about the speed, since i havent really payed much attention to the speed compared to other nations.)
So it's my suggestion for KM's range to be bumbed up a bit, becuase KM does have the worst shell damage and spread, and all it has is its range. EDIT: IM more towards other edits listed below, over the range, and either one of the fixes can solve the possible issues.
BUT I CANNOT fully stand behind this, since I only have an H39 and have had the H44 rental. But in the time i had the H44 rental, i noticed the range wasnt as good... you should be able to out range a L2, monthy, or SY and not have them be able to be in range with just a small movement up, OR barely moving at all.
SO, please give reasons and examples for WHY or WHY NOT KM's range is too nerfed, and if you think KM's range needs to be bumped up a bit, reccomend it.
*side note: since i can't fully argue this point, there is no reason to flame, say anything negative, or anything like that to me. Just give your reasons and examples for or against the KM range nerf, and (if needed) argue your point's amongst the others.* *another side note: i have been more swaded to the turnning force, shell damage/ shell damage inconsistancies being fixed, or speed being adjusted. If any of those are adjusted, the range shouldn't be an issue. I will just keep the origional idea for others.*
EDIT: From what i have read, it seems to be a 50/50 split over the range issue compared to the other nations. Some have quoted the skill needed to run KM, which is a valid point. Km is harder to suceed in, and that could be the part of the issue. While others have quoted how when facing another BB5 in an H44, they can be hit easily. Which is another good point, if KM is supposed to have the best range, why doesn't the H44 match up with that standard?
*The topic of shell damage has come up, which can be possibly bumped up, or atleast discussed.
*The Topic of ship turnning force come up aswell, this can be discussed and possibly changed aswell.
*The idea of increasing speed instead has been tossed arround aswell.
Range issue has been well covered. Try moving on to the other issues... like the inconsistancies in the shell damage, turnning force, and possibly other issues?
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