Before classing all your sailors, try to save up 150k points and credits so that you can trade, go into A13, and make a room asking for some spare points and credits, as high level players are usually willing to lend a hand. Without doing so, you may find yourself running out of points very quickly (classing gets costly pretty quickly) and soon you have no way out unless you spend real money on this game just to get points and credits. However, in NO WAY should you class sailors late. Once your sailors hit level 12, if you're saving to be able to trade, don't use them anymore until you've gotten the points/credits.
At level 6, you will be offered to class sailors to a radioman. Unless you plan on joining a fleet straight off, this isn't necessary. And if you do class one to radioman, you only need one, and should only have one.
The sailors you get as default should be used just as their named. That's self explanatory.
The sextuple 7.2" MK11 guns are Hedge Hog weapons and are long range Anti- Submarine Warfare weapons, I believe the MK11 are the premium version.
A run and gun with a hard hit, I would suggest more along the line of the Imperial Japanese Navy and/or Marine Nationale. Both nations' tier 5 battleships (BB), when speedcapped, go at 42 knots overheating (which is the fastest BB5 speed) and pack a hit. The Imperial Japanese Navy (IJN) sports long range and powerful anti-aircraft guns and hard hitting guns, albeit not as many shells as USN, causing it to be less likely to destroy enemy ships in one shot. IJN ships are also rather soft, and have just a bit more range the the Montana I believe.. You can see Marine Nationale (MN) as similar, except to the extremes. MN has even longer range Anti-Aircraft guns, but individual anti aircraft shells are rather weak. Having the shortest range for main guns, MN is at a slight disadvantage in line fights, but with quite deadly firepower, a well executed rush with the MN BB5 (the Alsace) can be truly devastating. However, be cautious, as the MN BB5 is by far the softest, as it does not have the durability points (DP) of other tier 5 battleships.
However, also be warned that armor whoring (AW, I'm sure you knew that already) United States Navy (USN) battleships typically doesn't work so well, as speed is preferable over armor, and the armor itself is quite weak. Strangely enough, however, armor whoring the MN BB5 by sacrificing the rear turret works rather well.
Good luck and have fun. ^^
If you have any further questions, don't hesitate to find me in game or pm me on these forums, I'm either on this account (tea_time) or my alt (crumpets).
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