"like richard said or u can level only to "Gunner"...KM Gunner is able to control torpedo and u can use this "Gunner" like torpedo man or gunner for low level gun (including HH)...this way u will have duble purpose man..."
Correct me if I am wrong, but SS3 Torpedo launchers require Heavy Torpedo sailors. Based on requirement this would suggest that a "Gunner" sailor would not be able to use the turrets. SS1 uses the level 37 Torp launchers which allow gunners/heavy torp sailors to use the turret, however SS3 uses the level 59 which require the Heavy Torpedo.
As Richard suggested, you can try taking it to a test mission and trying to fire, but I would be very doubtful anything will happen. You will likely have to class up your sailor to the appropriate class. Many guns require a specific ability/class as opposed to just level requirements.
For Reference: " http://trainworld.us/NF2/T_Space/l_germany.html "
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