Finally got on with the latest test server patch. Proceeded to level a crew and jump into one of the BB2... Izmail.
This battleship has the same turret layout as the sevastopol, including the two "backwards" guns. It has 3500 more displacement than it needs to carry a level 120 crew with it's intended guns (below), so potential for armor is good.
Speed - the battleship capped with a single 120 engineer. 39 knots at maximum load, 40 knots just under that, 42 knots with 5000 displacement remaining (not possible with full turrets of normal guns). Turning force seemed somewhat low.
Guns - designed to carry the level 66 triple 14"/52 1913 guns, angle 30, damage seems decent for a BB2. Other viable gunset is the level 64 triple 12"/52 1906 guns, also 30 degrees and similar damage output, but markedly lower range (4-5 ruler marks on the guidelines).
T-slots - four AA-capable slots with 180 arcs of fire on each side, spaced very widely.
Spread - With 120 gunners, the shot scatter on the guns was very tight, HOWEVER... the distance between guns and reversed pair guns make the ship behave as though it is using Auto FCS. The shot pattern is so wide at it's narrowest setting, it's like a regular battleship not converging guidelines at all. The guns are therefore good, but the mounting arrangement greatly handicaps their use.
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