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  • SN BB5 balance talk

    01. 25. 2011 11:05

jhempsrt4
Several of us tested the SN BB5 today with some strange results. Both gunsets
seem to have very good range, comparable to H44. However, both gunsets hit
harder than the H44. The quads especially do. Also, it can take a hit too well.
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  • Re : SN BB5 balance talk

    02. 17. 2011 06:04

ljsevern
The Quads need to be nerfed damage and range wise.

The Trips seem to be "bad" versions of the SY guns.

Given at how tight range is at BB5 level; The only way to go for this would be having 37 knots with the
trips, and 35 knots with the quads. The quads need a combination of range and damage decrease;
69k salvo's with H44 range is a joke.

  • Re : SN BB5 balance talk

    01. 28. 2011 22:42

cerrito
Tiene las sigueintes caracteristicas.

es duro como el Uk
Pega como el Mn
Tiene rango de Km
Destreza de Ijn

  • Re : SN BB5 balance talk

    01. 28. 2011 15:59

richardphat
I have never said L1 and L2 have great submergence in this topic, until this. And
what is the purpouse of pointing out that they have great submergence? It is rehor
and I who work out and extract the value of submergence allong with few other
people who cooperates.

Please, do not show false information regarding my ideology. Don't describe me as
someone who see's it fine in everything. Some ships really needs fix, in particularity
the L2.


If you're trying to show me that L1/L2 have too much submergence and it is not
reasonable, then what is the pupouse of informing me this..... When I already know
that L2 got way too high submergence. In fact, I got the exact value information of
its submergence. I am not that retarded, you know....

Reason why I didn't say anything about L2, it's because right now, we focus on
Soviet only.
Also, I dont want to discuss information regarding L1, as you will only feel *trolled*
even more.
(Since facts hurt because of human interpretation)

Regarding the Pervo+video:
If you say submergence can be compared to other BB1. Sorry to say that, your
statement is showing that you do not know much about the game engine mechanic.
That's a fact.

The proof is all of the current BB1 , yes, even UK bb1 can't take that much as Pervo.
MN BB hasn't been balanced at all, so we can't talk about this.
There are flaws every where, therefore a fix should be done. Even the P Project II is
something we should be fixing.



See that most BB1 doesn't have that much submergence.

Renown 2336
Andrei Pervozvanny 1115
Pensylvania 1930 2436
New Mexico 1930 2410
Scharnhorst 2340
Revenge 1980
Nevada 2034
Kongo 2119
Alaska 2055
Guam 2055



If you don't understand those value, I have posted a link in my last topic created,
which explains those values.

Your counter reply saying that it didn't sink with the full salvo shot is true.... so what?

Was it my point from the beginning, or you just created by yourself?

My point is showing its ability to absorb damage not impossible to oneshot. Maybe I
didn't say it explicitly, but that's my problem.


Still, if my point was showing its unability to oneshot... Allow me to reply this:

Do I really need to have over 14 shells to oneshot a ship, when 9-10 shells are
enough to sink the lot of the other BB1? Think about that.



Edited

  • Re : SN BB5 balance talk

    01. 28. 2011 14:52

motherrussia
richardphat

And you think L2 and many other RN ships have had reasonable submergence until
now?
Think about compareing L1 and L2s submergence to that of H39 and H44s.
Much and resonable eh?

And you know why that ship in ur video
http://www.youtube.com/watch?v=0RQicath_O8
didnt get oneshoted and sunk instantly? Because one of the shell hit on the deck
which was armored 8.5" according to that guy who was on that ship.
"I had 8.5" deck, if that affected anything."
Yes it affacted. One of the shell hit on the deck and didnt penetrate.
You can see the white "66" damage appearing on the very left bottom of all the
green damage numbers.
So test it again with all the deck armor taken off and shoot other nations' BB1s with
900SD so SN BB1s submergence can really be compared to other BB1s.
And with new correct condition, I bet this BB1 will be oneshoted as well as the other
BB1s

  • Re : SN BB5 balance talk

    01. 28. 2011 13:04

NIborGER
Yes i know the schedule and accept it. The reason why i suggested that is that right now i
find it a bit very hard to make SN BB5 fitting with the other BB5s and make it unique.

  • Re : SN BB5 balance talk

    01. 28. 2011 12:53

angus725
Quote from project listing thread:

Future projects: (stages explained in more detail below)
2. Soviet nation (stage 2)
3. Soviet nation (stage 3)
4. MN (re)balance
5. Several other projects that aren뭪 planned fully yet.

  • Re : SN BB5 balance talk

    01. 28. 2011 12:15

NIborGER
hmm..maybe a solution would be to balance it just a bit right now and do a gerneral rework
of all bb5 after MN fix or even delay MN rebalance for a bb5 rework?

  • Re : SN BB5 balance talk

    01. 28. 2011 10:06

jhempsrt4
If we are going to take into consideration what ships should be like according to their national traits, then we
better take a hard look at the Montana.

  • Re : SN BB5 balance talk

    01. 28. 2011 08:54

angus725
SN armor is IJN armor. It is almost utterly useless.

  • Re : SN BB5 balance talk

    01. 28. 2011 07:19

NIborGER
just got a idea when thinking about SN bb5 and Lion2:
since Lion2 is mostly whar SN should be make the lvl 100guns more RN like (super light,
great spread, good dmg, short range) allowing SN bb5 to get up to 10+inch of deck with
3guns doing 35-37 knots while a 2gun setup would allow something like 13+ inch of deck (or
what is needed to bounce any shell)(non armored maybe super fast(44?)).<--this would make
SN bb5 what Lion2 should be
The lvl 110guns i would let them stay the way they are.. good range, good dmg just add
long reload and allowing the SN bb5 to travel at max of 37 knots.

Just a bit different kind of idea since going according to trades and so one seems to lead
into serveral issues regarding balancing and SN bb beeing just some kind of a clone.
Although i have to admid that i would preferr a rework of the Lino2 according to RN trades
and in gerneal a rework of all 110guns then finding a gap between the current bb5s for the
SN one


PS: sorry for grammer and so on but english isn't my mother tounge
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