I have never said L1 and L2 have great submergence in this topic, until this. And what is the purpouse of pointing out that they have great submergence? It is rehor and I who work out and extract the value of submergence allong with few other people who cooperates.
Please, do not show false information regarding my ideology. Don't describe me as someone who see's it fine in everything. Some ships really needs fix, in particularity the L2.
If you're trying to show me that L1/L2 have too much submergence and it is not reasonable, then what is the pupouse of informing me this..... When I already know that L2 got way too high submergence. In fact, I got the exact value information of its submergence. I am not that retarded, you know....
Reason why I didn't say anything about L2, it's because right now, we focus on Soviet only. Also, I dont want to discuss information regarding L1, as you will only feel *trolled* even more. (Since facts hurt because of human interpretation)
Regarding the Pervo+video: If you say submergence can be compared to other BB1. Sorry to say that, your statement is showing that you do not know much about the game engine mechanic. That's a fact.
The proof is all of the current BB1 , yes, even UK bb1 can't take that much as Pervo. MN BB hasn't been balanced at all, so we can't talk about this. There are flaws every where, therefore a fix should be done. Even the P Project II is something we should be fixing.
See that most BB1 doesn't have that much submergence.
Renown 2336 Andrei Pervozvanny 1115 Pensylvania 1930 2436 New Mexico 1930 2410 Scharnhorst 2340 Revenge 1980 Nevada 2034 Kongo 2119 Alaska 2055 Guam 2055
If you don't understand those value, I have posted a link in my last topic created, which explains those values.
Your counter reply saying that it didn't sink with the full salvo shot is true.... so what?
Was it my point from the beginning, or you just created by yourself?
My point is showing its ability to absorb damage not impossible to oneshot. Maybe I didn't say it explicitly, but that's my problem.
Still, if my point was showing its unability to oneshot... Allow me to reply this:
Do I really need to have over 14 shells to oneshot a ship, when 9-10 shells are enough to sink the lot of the other BB1? Think about that.
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