You forgot TypeVIIC and Uflak are the best asw ships =P
But my personal preference:
FFy, rear T only DC gives you 50/66, all t DC gives you 48/60+ with a skinny crew.
FF2M1, when i played on NFEU during the HS crisis and had to start over, I put lvl 7 crew on one of these. Easily 49/60something and guaranteed a sub kill every game or youre doin it wrong. Only thing is front DC makes it hard to dodge your own DC but it was worth it killing tier 2-3 subs. They mustve been so mad when the /who me and saw 10 games compared to their weeks of grinding.
DD Somers, for you US folks, can follow the same setup as the z99, any combo of guns, DC, or nonprem HH will do. can hit upper 50's-lower 60's OH if youre doing it right.
PCL with HH Omaha with tierIII engine aft DC
Escorts: can provide additional sonar range, decoy as you retreat back to the bb line or from ss, and impose a greater threat assessment, or if similar in size, confuse an foe. I prefer a FF2M3, with a 50kt cruise speed, it will catch up to your main ship in OH or even cruise past it. I use a trio of ghosted neuts (1xlvl 4 BO, 2xlvl 1 Guns) i just rolled since their exp/expert gain/base stat is nonexistent. 12 credits to form, like 2 per game.
The list is pretty much endless with all the combinations of ff, dd, cl, ecv, their escorts, HH, dc, and main guns. Just keep in mind things you need: -turning radius -speed -small profile
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