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  • MN Aircraft and CV balance - Updated (Apr. 3rd)

    03. 18. 2011 04:37

vick11
If people could copy their comments so far across to this thread on this aspect it
would be appreciated. I will try and do some of that as well, so please check before
doubling up.


------------
Angus725's update:
These changes has been done already:
MN PCV Daladier: Aircraft launch capacity: 12 -> 11
  Index

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 21. 2011 07:58

V2CxBongRipz
I think the only issue MN fighters had at first was fuel.

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 21. 2011 07:19

ljsevern
Initially, MN Fighters were horribly poor; In the CV patch, they got a large buff, and are
fantastic now.

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 21. 2011 02:25

farazelleth
Correct me if I'm wrong but dont MN T4 fighters have a flight/fuel time equal to other
nations which in turn makes them viable as a fighter CV. Just the fact the DB's had
retarded damage and range mean't very few MN CV players choose to go down the fighter route.

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 20. 2011 23:58

V2CxBongRipz
You shouldnt listen to what storm says about ingame crap and game mechanics. He really has
no clue. MN was intended to be middle of the road for CVs. The only reason MN stuff has
been so imbalanced is because values were never adjusted for NFNA. Hence stupidly low
fighter fuel when they were first released, high bomber fuel and damage, and stupidly high
scout fuel time. Maybe you noticed that MN CVs turn force is the same as how things were
before the old ONF CV patch? This is how things are on the Korean servers. MN bomb damage
as it is now on our servers is middle of the road on NFKR.

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 20. 2011 23:27

ixixi
The answer of the support ticket regarding to the MN bomber's range...
----
Sir,

This is intentional and is a feature of the nation. Their
fighters have less fuel, their other aircraft have more. It
just creates a different aircraft dynamic for the nation and
makes it somewhat unique.

- Stormvanger (Iowa Mod)
-------

if mn bomber's range will be decreased that much, what's the difference between mn and ijn
bomber?

LIAR, HAHAHAHAHA

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 16. 2011 02:37

NIborGER
thx for the list.


Things that have to follow:

r-slot adjustment for the cvs since gunspace for dd-ca guns are getting changed.

+2basespeed for Daladier (PCV) right now goes 23/39
+2basespeed for Arromanches (CV5) right now goes 21/35

r-slot buff for Daladier (PCV) equal to Liberte (CV6) (but taking new required gunspace
for dd-ca guns into account (same as Emile Bertin that would be 122 with the new gunspace)

decrease for bulge wight <--only needed if Daladier (PCV) doesn't gets speed increase

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 15. 2011 12:06

V2CxBongRipz
This needs to be added to the first post:

---------------------------------------------------------------

MN CV Liberte: Planespece: 14280 -> 14000
MN CV Joffre: Plancespace: 8700 -> 7800
MN CV Joffre: Turning Force: 33 -> 25
MN CV Arromanches: Turning Force: 35 -> 23

Aircraft:

SN Lvl 48 SU-2: load time: 12 -> 8
SN Lvl 75 SU-4: load time: 13 -> 9
SN Lvl 48 R-5T: load time: 12 -> 8
SN Lvl 75 Il-2T: load time: 13 -> 9
MN Lvl 50 PL 7: Fuel: 299 -> 150
MN Lvl 67 Late 298: Fuel: 273 -> 160
MN Lvl 50 GL 633: Fuel: 259 -> 150
MN Lvl 71 Ni 140: Fuel: 249 -> 155
MN Lvl 76 D 520: Speed: 655 -> 635

Bombs:
SN FAB-1000 lb NF: HE damage: 2850 -> 2957
SN FAB-500 lb NF: HE damage: 2550 -> 2688
MN MD 496lb GP: HE damage: 2880 -> 2504
MN MD 1100lb GP: HE damage: 3168 -> 2850



Aircraft Torpedo:

MN 15.75" M26DA: HE damage: 6378 -> 5315
MN 15.75" M26DA2: HE damage: 9566 -> 7972
SN 17.7" TAN-12: HE damage: 5100 -> 4783
SN 17.7" 45-36NU: HE damage: 8000 -> 7174

------------------------------------------------------------------

"V2, KM bombs are heavier (714 vs 668), they should do pretty much the same damage as MN
even with the difference in attack power."

That still dosnt account for a 25 second difference in flight time. Especially considering
KM dosnt have decent TBs.

Also, like I asked earlier, why was turning force only touched for 2 CVs? Even with Dix
being inline with other CV1s it has the smallest CV sprite so it SHOULD have abit less
then other CV1s. Also iirc either the PCV or CV6 needs a turn force buff.

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 15. 2011 09:47

NIborGER
Can someone make a list for the cv section of what things have been changed yet, which are
planned and which are discussed

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 15. 2011 07:24

ZaGaTo19
so MN cvs wont be able to launch 12 planes and make them wait to another 12 ?
thank god xD
its nice to see their bomb dmg inline to other nations

  • Re : MN Aircraft and CV balance - Updated (Apr. 3rd)

    04. 15. 2011 06:56

mailman
Fuel values for MN were also adjusted... as far as I know they should now be inline with
other nations.

MM
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