I figured out what went wrong with the SN BB5's guns!
8/9 shells, full salvo will do 48k
Compared to
http://www.youtube.com/watch?v=Fp8zaQe-7-0
When SDE nerfed the damage on the "quads" they actually nerfed the damage on
the trip guns. The same range changes happened with the quads and trips.
<sarcasm>
Breaking news! SDE mixes up Kaiser and Charlemagne damage changes, Kaiser now
does a 67k salvo!
</sarcasm>
So yea, once we switch the damage of the shells around (level 100 guns back to
where it was, 110 guns decrease by ~100 to 200), only the range of the level 100
guns needs a buff to the exact same as the 110 guns currently, and things should be
good...I hope.