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  • I figured out what went wrong with the SN BB5's guns

    03. 20. 2011 18:02

angus725
I figured out what went wrong with the SN BB5's guns!


8/9 shells, full salvo will do 48k

Compared to

http://www.youtube.com/watch?v=Fp8zaQe-7-0

When SDE nerfed the damage on the "quads" they actually nerfed the damage on
the trip guns. The same range changes happened with the quads and trips.

<sarcasm>
Breaking news! SDE mixes up Kaiser and Charlemagne damage changes, Kaiser now
does a 67k salvo!
</sarcasm>

So yea, once we switch the damage of the shells around (level 100 guns back to
where it was, 110 guns decrease by ~100 to 200), only the range of the level 100
guns needs a buff to the exact same as the 110 guns currently, and things should be
good...I hope.
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  • Re : I figured out what went wrong with the SN BB5's guns

    03. 21. 2011 10:05

ljsevern
I did tell you that the range of the Trips needed buffing. Poor Man's SY.

  • Re : I figured out what went wrong with the SN BB5's guns

    03. 20. 2011 18:49

angus725
Even if the damage is the same, the range still needs to be buffed.

  • Re : I figured out what went wrong with the SN BB5's guns

    03. 20. 2011 18:35

richardphat
Fail test, 43% hit rate.
Like I said, learn how to shoot :P
7 deck,1 belt 1 splash.
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