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  • Delayed Gunner Classing

    03. 24. 2011 10:52

Ezekiel_2517
I know it wasn't the smartest decision, but I wanted to play with a blocking York in
blitz, so I got a EBVE Acc gunner and classed them as Acc.

I realize this means that I can't hit reload cap till early 100s, but I'm wondering if
there's a way to mitigate this a little:

Delay classing them as Acc. Huge Gunners (normally at 65) until I hit Nelly/PoW level
(around 80 with BOs, but gunners will be in 90s since I'm running both lines).

This means I'm effectively stuck in my Resolution or Dunkerque until then, might buy
a Repulse for a change to KM playstyle for awhile if I get bored, but overall that's not
too bad. There's not real reason for me to use a QE if I have a Resolution right?


So what this means is:
Essentially from 65 to 85-90 ish, my gunners will have 6 less ACC but 4 more RLD
growth than standard classed gunners. I think their max crew (Recruit) gain rate
might be worse than standard classed gunners, I don't know how much of an effect
this has though.

I rechecked the Sailor Ability guide and a base 10 UK ACC gunner with 100 vets hits
his acc cap at 63. This is before the level 65 classing to Huge Gunner, so if I leave the
classing as is, there should be theoretically no negative impact on my accuracy, only
on my crew growth rate.

Essentially, the only reason I need to class them at all is to access the Nelly/PoW tier
guns (probably skipping KGV) as Dunkerque Quads, QE Guns, Dreadnaught guns,
etc. can all be used without a Huge Gunner.

So is the Ability guide out of date? Or will this let me hit my reload cap before the
usual level 110?
  Index

  • Re : Delayed Gunner Classing

    04. 07. 2011 12:58

mako089
By normal sailors I assume you mean recruits/crew growth .. And that's right, each
classing except for pilots should "increase the increase" for crew. National/Neut +5,
Arms is +6 ..... Huge is +9

  • Re : Delayed Gunner Classing

    04. 07. 2011 12:22

Konstanza
I know it s a stupid question.. heard from some people that delayed classed sailors
receive less normal sailors per level, is that true or false ?

  • Re : Delayed Gunner Classing

    03. 26. 2011 09:58

richardphat
2 700 000 is the rounded value since the guns I tested were 2 6xx xxx something.
Aldabert value was pre-patch cap adjusting.
Mine is up to date with this post patch.

And yea, if you want to hit the reload cap. YOu got to put lot of vets, more than 140 for
sure.

  • Re : Delayed Gunner Classing

    03. 26. 2011 08:12

marko30001
dont listen to the guy above.

if you delay class make sure you put on more vets to make up for it you will have to
over/super vet them.

  • Re : Delayed Gunner Classing

    03. 26. 2011 05:48

MESY
u can use 18" single on any BB1 to get good exp.
as long as your accuracy raise well, 18" single will give u same good exp like other dual
bb1-2 gun


When people play with super AW, accuracy gunner could be lighter by reducing recuits,
leaving the block shooting ability but not fastest reloading speed.

Your way is to help yourselves rolling up faster. You have your point

  • Re : Delayed Gunner Classing

    03. 26. 2011 01:43

quietcos
I have elite acc BVE gunners classed as acc. Yes they're fun in blitz.

My suggestion would be to start a new BO in the Revenge line - you will need to play more
than one line to level you support sailors anyway...

With this new BO level a new set of good reload gunners, then once they also reach level
61 you can chose which set to keep and which to sell. You'll need to sell something to get
your BBs anyway, unless you also have a CV or some sort of decent AA ship (eg Moltke) to
gain credits. If you level some elite sailors you will obviously get top dollar when you
sell them.

That's kind of what I did and it worked for me (my acc gunners are now lvl 107 so reload
is good). Your kilometerage may vary... (I say that because I levelled both my sets of
gunners at the same time through blitz).

  • Re : Delayed Gunner Classing

    03. 26. 2011 01:01

Ezekiel_2517
SeaKumag, thank you for the tool:

I ran the numbers myself comparing the two. The late classed gunners win out by a
little as I thought they would, but the difference isn't huge and isn't worth it unless
you are running 2 simultaenous BOs down both battleship lines:

Here are the numbers: using EBVE Accu Heavy classed gunners with 109 vets and
topped off experts

UK Heavy Accuracy Gunners hit true Accuracy cap BEFORE 65 with BVE, therefore, the
accuracy difference between the 2 classing methods is irrelevant.

A "traditionally" classed Huge Accuracy Gunner classed at level 65 will have at level
100 1,953,920 True Reload.

A "Late Classed" huge Accuracy Gunner classed at level 85 will have at level 100:
2,028,888 true reload despite its smaller crew size (by 20 as classing to Huge gives
you +1 recruit over heavy per level) due to better reload growth.

Difference here is about 70k true ability.

If Aldabert's guide is up to date, the reload cap is at 2070k true ability for most guns
(Richard, has this been increased? Or did you transpose a zero when you gave me
2700k?).



Crunching some numbers here, this means that a standard classed EBVE accuracy
gunner hits the cap at level 104-105 and the late (level 85) classed hits at 102.

If one delays classing till early 90s, reload cap can be hit at 100-101, but this is
generally unfeasible unless you run BO lines twice as you NEED to class before you
can use Nelly PoW guns.



So...to Reiterate, it gets you to reload cap faster by about 2 levels if you wait 20
levels to class them as Huge. It's a fair enough trade for me. Dunkerque Guns,
Revenge Guns, QE Guns/Repulse and Dreadnaught guns all do NOT require you to be
classed to Huge Gunner to use, and by running both BO lines, your gunners will
easily be 85+ before your BOs hit PoW and Nelly level, at which point they need to
class to use the bigger guns.


  • Re : Delayed Gunner Classing

    03. 25. 2011 09:15

SeaKumag
There is a tool to calculate your ability points in the Tips & Tactics section (its
stickied). You can experiment at various levels of classing what your ability points will be.

  • Re : Delayed Gunner Classing

    03. 24. 2011 21:23

richardphat
I said your accuracy gunner is messed up and not the accuracy.
Good luck reaching 2 700 000 true reload.

  • Re : Delayed Gunner Classing

    03. 24. 2011 16:07

Ezekiel_2517
I realize I will be hitting reload cap very late, but I'm saying unless the Ability guide is
out of date, 100 vets base 10 reload gunner will hit the cap at around 110. Since I
have a ebve accuracy, its base 11. I'm wondering how much time I can shave off by
taking this route and not classing the gunners until I absolutely need to.

I realize that I will be limited in my gunsets, but I really don't think this a problem as:

Regular BB1 Guns, EBB guns, PBB guns, and the 15 inch Mark III Ns which are the
preferred guns for resolution all do NOT require Huge Gunner classing. I'm raising 2
BOs, so if I keep them in Resolution and Dunkerque until they hit ~80 for Nelly/PoW, I
don't need to class the gunners until they are close to or above level 90.

I really don't miss out on much (again, based on the assumption that the ability
guide is not outdated) since my gunners will have already hit accuracy cap BEFORE
level 65, ie. Before I get a chance to class them at all. Therefore they will be at and
above the accuracy cap even if I do not class them, and I maintain an additional +4
reload to help me get to the Reload cap sooner. I'm wondering if anyone knows how
much sooner?

I wouldn't call classing ACC as "messed up", I knew what I was doing and the
disadvantages etc. It may not have been optimal, but I think it's pretty fixable.
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