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  • Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    03. 25. 2011 02:14

mailman
There's a few suggestions for this one also.

1. Suggestion 1

1. DP 25863 -> 25950
2. R-gun slots 442 -> 450
3. T-gun slots 57 -> 71
4. Erase the back R-gun sailor slot and add one (1) slot for a support sailor (= 8
support
sailor slots)

5. Changes of the three (3) 112 R-gun slots:
Change the three (3) 112 R-gun slots to T-gun slots 2) Change the horizontal
slewing range of these 112 T-gun slots as follows:
I. Middle 112 T-gun slot angle: 180
II. Starboard 112 T-gun slot angle: 110
III. Portside 112 T-gun slot angle: 110

6. Change the horizontal slewing range of
the four (4) rear 71 T-gun slots to 210

7. Base speed changes as follows:
1) Main guns only with ammo and crew: 25 knt
2) All guns incl. 3.5?- 6.1?AA guns installed with ammo and crew: 24 knt
3) Maximum Disp.: 24 knt

Gun additions that would come with this:

Gun additions that would come with suggestion 1:

2x 5.1?45 cal Model 1932 A
1. Turet Type: x2
2. Req. Ability: Gun
3. Level: 42
4. Cost: anything OK
5. Weight: 128.0 t
6. Space: 48
7. Caliber: 5.10
8. Train Speed: +31
9. Muzzle Velocity:
anything OK
10. Reload Speed: 2.2 s
11. (Max.) High Angle: 75?
12. Golden Angle: 34?
13. Shells: 5.1?AA Shells* (only) * same AA Shell data as the AA shells of the MN 4x
5.1?45 cal Model 1932
14. Sprite: The same sprite used for the UK 2x 5.1?45cal Model
1932 AA gun

4x 5.1?45 cal Model 1932 A
1. Turet Type: x4
2. Req. Ability: Gun
3. Level: 65
4. Cost: anything OK
5. Weight: 270.0 t
6. Space: 89
7. Caliber: 5.10
8. Train Speed: +31
9. Muzzle Velocity:
anything OK
10. Reload Speed: 3.3 s
11. (Max.) High Angle: 75?
12. Golden Angle: 34?
13. Shells: 5.1?AA Shells* (only) * same AA Shell data as the AA shells of the MN 4x
5.1?45 cal Model 1932
14. Sprite: The same sprite used for the UK 4x 5.1?45cal Model 1932 AA gun

-------------------------------------------------------

2. Suggestion 2:

R slot space: 442->450
Shell weight (per bind)L 139.3-> 111
+1 accuracy (note FCS accuracy increase)
1kn base speed increase (27/45 without AA, 120 crew, full ammo, etc.
26/44 with AA)
Turning force 19->21
4x 14.96" reload speed: 18.96->18.56
full salvo damage buff from 31k->35k (LHE offensive: 1265)
gun level required: 91 -> 89
BB FCS II (Aiming) Accuracy revision: 76->77


-------------------------

3. Suggestion 3:

R slot space: 442->450
Shell weight (per bind)L 139.3-> 111
1kn base speed increase (27/45 without AA, 120 crew, full ammo, etc.
26/44 with AA)
4x 14.96" reload speed: 18.96->18.56
full salvo damage buff from 31k->35k (LHE offensive: 1265)
gun level required: 91 -> 89
BB FCS II (Aiming) Accuracy revision: 76->77

-----------------------------------

Again, please discuss. A combination of both is also possible.

------------
Angus725's update:
These changes has been done already:
MN BB Richelieu: R-space: 442->450
MN BB Richelieu: Increase base speed +1 knot
MN Lvl 91 x4 14.96" /45 cal Model 1935: Reload time: 18.96 -> 18.56
MN Lvl 91 x4 14.96" /45 cal Model 1935: Light HE Damage: 1120 -> 1265
MN Lvl 91 x4 14.96" /45 cal Model 1935: Normal HE Damage: 1260 -> 1335
(This wasn't on the list but we put this for the balance issue)
MN Lvl 91 x4 14.96" /45 cal Model 1935: Accuracy bonus +2
MN Lvl 91 x4 14.96" /45 cal Model 1935: Weight per bind (HE & AP): 139.3 -> 111
  Index

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 23. 2011 06:13

jmardlin
Jean Bart has a totally different secondary gun arrangement on it like a B65. So you
really just can't clone the Richelieu.

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 12. 2011 00:01

angus725
I don't know if SDE will approve it, I'm waiting for an update from MM.

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 11. 2011 22:14

Greyborne
Angus.... no Jean Bart then?

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 09. 2011 06:34

Greyborne
I really like the Jean Bart idea. Give the Richie an extra bind, and then make all of
the changes mentioned in a remodel at a mid level between Richie and Alsace.

or

Make changes to the Richie as mentioned, and give the Jean Bart upgrade enough R-
space to carry 2 of the Alsace turrets. That would be fun.

Heck, why not add 2 more ships with varying abilities as line fighters or attackers.
Clemenceau could be added, which would have been an upgrade to Jean Bart, and
then add Gascogne with its two turrets mounted 1 fore and 1 aft.

A lot could have been done to flesh out the BB3 to BB4 range with the French.


In any case, where did the Richie end up here?

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 04. 2011 15:36

angus725
A Jean-Bartesque clone ?
---------

Yea, there's sprites made by the community that can be used also:

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 04. 2011 13:23

hanyizhou
NF china fails is not players fault, it's the company didnt run it well, but their BW
player is way better than NA servers

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 04. 2011 13:19

richardphat
Pom Pom, during my L2 lvling. When bombers are targeting me, I am sure to shoot down
most of the planes.

And NF china just fails.

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 04. 2011 13:06

hanyizhou
richard u should get more chinaman bombing >.>

or u can play my account in GB for few hr, u r gonna suprised that all cvs in GB r
targeting u, sometimes 2 waves of bombers comming at u. even the us lvl17 3' AA
gun cant take all the bombers down cuz there r just too many. but meh, i am used
to get bombed all game long anyway.

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 04. 2011 13:00

richardphat
**MN aa is good at shooting scout but not near good to shoot bombers
even if u r a good aa player.**

I feel insulted :/

  • Re : Discussion: Richelieu (BB4) - Updated (Apr. 3rd)

    04. 04. 2011 12:53

hanyizhou
should really make the richy's 3back R slots useful.

PS, i liked the idea of making the pbb quad/dual AA gun another version for the
normal ships. MN aa is good at shooting scout but not near good to shoot bombers
even if u r a good aa player. it takes too many shoots to shoot down a wave of
bombers and good cv driver always know how to control their bombers to get less
dmg from aaing.
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