That may be a solution, or simply a change that probably won't make much difference to a kucklehead who blasts anytime without consequence or a fool who passes too close to an active firing BB.
The worst problem is in the starting grid. For some reason everyone has to fire their guns right away. There is no real obligation to do that, especially with such close quarters. With the change of Escort settings, escorts are all over, circling and being basically dumb and in the way. We learn to avoid them and get clear.
Everyone needs to be aware of BBs firing, but All ships need to know what other ship is near them prior to hitting the space bar.
Maybe to make things more complex, NF could institute ship collisions. Where ships don't cross over, but collide, cause damage and force ship captains to know where there ship is at all times. You'd get a lot of collisions early on, but people would learn to maneuver better next time. Of course, ramming enemy ships could be a new offensive tactic.
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