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  • sonar scouts

    05. 13. 2011 11:33

Adamai
so yea just as the title says.. how about a scout plane that has a sonar buoy capability!!

and thats all i really wanna say on the subject :)

i think thats a brilliant idea.

sub hunting could become a game play feature and cv's will now have a reason to put scouts
on :)
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  • Re : sonar scouts

    05. 16. 2011 13:36

Adamai
@pictwarrior


its a game dude so how they fit th ebuoy on doesnt really matter as its not real anyways
and since we are on the subject of realism and accuracy,, since when has flak fire been as
it is in this game and how long have ships been able to launch massive walls of torpedos.
and why dont those torpedos's sink ships with just one or two hits like they did back in
the war..

and what about all the ships in navy field that arnt real ships and the ones that are!!
are not even a good representation of their real life counterparts and the classifications
are all wrong too..

i so i really dont see how realistic representation really matters in a game where
realsitic representation barely exists.

a scout that can hover above and detect subs underwater would be a good game feature for
cv players who are low level and have sucky pilots.

this is a thread to increase the attractivness and useability of the cv's in the game, not
to add realism or accurate representation to the game.

i for one think a sonar scout would be cool and i would definately carry a couple of
scouts on my cv if they existed for sure. the higher level the scout the more visual
radius of the deteciton. obviously upto a cap.. the scouts would also have to be at sea
level for it to work meaning that sub aaw or other small ship aaw would easily deal with
the scout.

and to work with this a sub would need to be able to stay submerged for longer or have a
much faster air recharge time.. it would make for more tactical and mroe interesting
gameplay.. and cv's wouldnt be just about spamming fighters or bombers and may the highest
level ebve players win.. like it is now :)

  • Re : sonar scouts

    05. 16. 2011 11:57

Lionel2
To a degree, I certainly agree. I hate the concept of an AA ship that can't do anything
else. I find it selfish and retarded. Sorry if I offend.... There is no reason an smaller
ship can't add one sonar and DC racks. I sink subs in GB2 all the time with just a
Fletcher or DDX and DC. PHH is fun and all but not necessary.

  • Re : sonar scouts

    05. 16. 2011 11:34

Mor_idin
the problem is, unless they're AA ships, most DDs, FFs, and CLs run out on suicide blitz
runs in gb2 games and outside of drawing BB fire, are mostly useless with this tactic.

  • Re : sonar scouts

    05. 16. 2011 11:26

Lionel2
I think that with the current system of available sonar man, DDs and FFs, escort ships,
DC, and PHH, subs are not much of a threat if you play what you have right.

  • Re : sonar scouts

    05. 16. 2011 11:21

Ultra_Dog
Instead of sonar buoys, or whatever, I (not alone) would suggest that Scouts have
the option of carrying depth charges.

But then...just yesterday my scout's minefield sunk an IJN SS3. So I don't know if
any changes are really necessary.

  • Re : sonar scouts

    05. 15. 2011 14:56

PictWarrior1
1. Fixed wing aircraft don't have fixed buoy capability. They can't stop moving.

2. Sonobuoy technology was in it's infancy at the time and didn't actually become
effective until midway through the coldwar. At least not dependably.

3. Buoys have limited life spans even now so to make them comparable in a game, they'd
only last maybe a minute at most. Why bother?

4. You need the capability to process the buoys, not something a scout plane can do. The
computing capabilities of the day didn't stand a chance. Even now, we require equipment
in the modern navy that barely fits on HH-60 helo and is best used on a small-boy ship or
a P-3 Orion. How do you figure you'd fit a console that would likely weight 500+ lbs in
WWII onto a scout plane? And that's to process dropped buoys. You are talking about a
dipper, something that wasn't even thought of until the late 60's and wasn't considered
effective until the 80's since we already had MAD that worked just fine as far as anyone
was concerned.

5. Please research the uses, limitations, and history of sonobuoys before you suggest
anything in reference to them. Oh, and as for what makes me a subject-matter expert? I'm
a Sonar Technician on a DDG in the modern US Navy right now. Go ahead, tell me something
I don't know.

  • Re : sonar scouts

    05. 14. 2011 22:28

silentsubusa
Why not have a ship down the APA line that can lay sound bouys? like this:



A minesweeper, that could also carry sonar bouys instead of mines.

  • Re : sonar scouts

    05. 14. 2011 20:54

Adamai
my idea is better, thoise guys are talking about a droppable buoy im talking about a scout
that has sonar so it can detect subs in its view range.

but thanx for pointing out those threads.. i hate doing searches on these forms cause they
never show you what you want.

  • Re : sonar scouts

    05. 13. 2011 12:14

Rehor
http://www.navyfield.com/board/view.asp?Num=190201&Sort=D08
http://www.navyfield.com/board/view.asp?Num=165715&Sort=D08
http://www.navyfield.com/board/view.asp?Num=146303&Sort=D08
http://www.navyfield.com/board/view.asp?Num=128119&Sort=D08
http://www.navyfield.com/board/view.asp?Num=127136&Sort=D08
http://www.navyfield.com/board/view.asp?Num=126259&Sort=D08
http://www.navyfield.com/board/view.asp?Num=125997&Sort=D08

And then I got bored.
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