alwayz keep them full!!
rmber if your sacrifing part of your crew for speed, you're just going to hurt your crew in the long run when ur in CL. More crew = faster expert gain = better skill (amount of skill shown at right of ability at each category of skill). as soon as you have 10 xperts, convert them to vets for greater skill only if you have no vets at all in your sailors as your success rate of conversion is very high but the more vets you have each sailor, the harder it is to get more so to sense the incredible change of ability, try to get 40+ vets for each sailor for better chance to recieve a full bar of ability. Full bar ability means the ability is 100% of the amount shown at each sailor.
In latter stages, if you desparately need faster xpert gain, play mission 110 consectutively but you MUST use a CL or anything stronger with fast rld with good dmg guns and also be WELL armored to prevent loss of xperts and vets as it can hurt your result of your purpose of playing the mission 110 so in advice, try having 0.3" of deck or higher and rest to belt as you'll broadside alot to finish missions in a quicker pace(even though its boring, it's well worth it for better crew). If you want, when you need fast vets, gamble 80 xperts consecutively every sailor through mission 110 and repeat until you think you reached ur limit of vets per sailor as this is the best for fast vet gain IMO(rumors say that you should gamble xperts to support first for better chance of getting vets for important sailors such as you bridge operator and gunners at ur current situation if you're in a CL).
Optionally if you want to find out ur true skill for any sailor, use this formula below:
(number of xperts + 2.5(number of vets)) / number of crew(shown at bottom right above experience bar till next lvl) X current skill = total skill
*note* - it is possible to surpass full bar ability depending on how many and vets and xperts your sailor has. - you will never achieve a full bar ability if you have 0 vets - losing a vet can harm you alot in if your ability is very skilled as gaining back the xperts of a vet(2.5 xperts) is actaully much harder if your crew have 20% of recruits or lower on any sailor as vets help you retain that skill for the rest of your entire NF career -(optional) a tiny bar appears after 55 ability on a sailor
Speed Whore is a NO NO as said above. though making SW can give you incredible amount of xp in convoys but the $$ issues pops out when you reached CL lvl as convoy gives little to no $$ whatsoever so dun hurt your crew for trying a new ship cause it is virtually useless without skill and it will inflict you financially in the long run. Number of crew only depends on what job your crew is in and(support gives least recruits while bridge operator gives most recruits every time you lvl). If sailor is upgraded to a better class, it can also increase number of recruits per lvl.
Thats bout it i guess...
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