The game is already fairly well balanced. A big sub, at the right time, with the right driver can change the outcome of the game. 20 BBs cruising up and down the firing line don't make a difference as individuals do, a well captained sub, can. Therefore, the handful of really, truly talented sub drivers could clean up the game.
Submarines, in WWII (which is when this game is based) were pretty darn slow and limited. They were a support arm. There were moments in the war when submarines made some tremendous impacts, like US subs sinking 2 carriers right before a major carrier vs carrier battle. However, they still weren't the decisive arm.
Further, you have to consider the counter measures. Subs are fighting CLs and DDs. So here comes a guy, in at best, a L20 something DD and he's out there fighting a L120 sub..... please! If there are L120 subs, then I suggest that they create L120 destroyers with improved sonar, DC racks on the BACK of the ship instead of the side, guns that actually damage subs (like the real war when a few shells through the pressure hull were lethal) and so on.
A more realistic improvement would be as suggested before, add ons like a snorkel, better radar, better torpedo, so that you have something worth leveling to. Super subs are not the way to go.
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