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  • AAW

    03. 14. 2011 11:17

millerwon
How well is this understood? Is there an ability cap for the whole boat?

I would like to put something like 8 high level AA gunners in an Emden and see if it
can aute shoot down low level planes. Any thoughts?
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  • Re : AAW

    03. 15. 2011 16:22

mako089
Doing a lot of searches is great but if you pull up results from people who have
no idea what they are talking about it doesn't help does it? Look around and
enough people will tell you engine ability works on all sailors etc. They key is
to filter out crap and to figure out who actually does the tests instead of going
in with a theory and doing everything possible to make it seem that they're right.

Having said that, I'm a bit of a stat-whore. I WANTED AAW to work since I had
various sailors that had AAW on top of other stats... Sadly even my simple test
(similar to Richard's) showed it wasn't making a difference and I ended up giving
up on those neuts. Look at all the high level moltkes - low level planes should
drop like flies around them but they don't... same result for silver bar and gold..

  • Re : AAW

    03. 15. 2011 15:50

tipsypo
http://www.navyfield.com/board/view.asp?
Num=182491&Sort=Z99&Order=re_upday&PageSize=20&Page=1&SearchPart=conte
nt&SearchText=fighter&Ctg_1=&Ctg_2=&Ctg_3=

I think that was the pach, number 10 mentions ability changes with pilots,
remember that it came with many other carrier improvements. And I believe the
actual telling about the planes resistance to attack was mentioned within another
topic in which someone questioned what was in this change exactly.

  • Re : AAW

    03. 15. 2011 14:40

Lionel2
Thats a great point. I have no idea, if that change did it or not. How is one to keep up
with the changes? Really the biggest problem here is that NF doesn't tell you anything.
New to the game and need to know all the controls? Good luck, all their manuals are
outdated. NF has been "fixing" things or "updating" but never publishes the changes. The
result of this has been mass confusion.

The best course of action would be for NF to publish a manual and when they change
something, update it as they go along. Its rather crazy that we are in here trying to
figure out if a simple function works or not.

If what you said is true, I'll be even more frustrated, as I used the search topics and
the advice there was that bomber was how the fighters defended themselves..... you know
yuno, people set up their sailors according to how the game works and when you change it
we're screwed....

  • Re : AAW

    03. 15. 2011 14:22

tipsypo
Quick observation Lionel as didn't they adjust the fighter/bomber/aircraft relatively
recently so that fighter determined the resistance on fighters and bombers upon
bombers and aircraft upon scouts?

  • Re : AAW

    03. 15. 2011 12:43

Lionel2
Its ironic, but you were participating in part of the topic. You never fully posted all
the test results.

http://www.navyfield.com/board/view.asp?Num=173726&Sort=D07&Order=re_upday&PageSize=20&Page=1&SearchPart=title&SearchText=aaw&Ctg_1=&Ctg_2=&Ctg_3=&Mode=ok&Page2=1

  • Re : AAW

    03. 15. 2011 12:31

Lionel2
As I stated, all I did was use the search function as people in the forum frequently seem
to complain about individuals not doing. I posted the information that I found. If you've
got some test information, hey, thats great. Post what you have so that the next person
coming along can find the right answer.

Richard, stating that you've tested it and it doesn't work and it works for the ships but
not the sailors is a lot more informative than simply stating "its broke". The reason
that I questioned you is because you didn't say a lot up front, thats all. I'm not
attacking your knowelge, I'm simply questioning the theories to make sure that they are
true. At times there are people not putting out good information. Just to be clear, I'm
not saying you are doing that. I'm just stating that I ask a few times and check it out to
be sure.

  • Re : AAW

    03. 14. 2011 21:55

richardphat
Believe me or not, even the GM said it is a broken ability,if you dont want to believe me
you can ask them when they are going to be fixed.

We also tested it.

AAW ability is broken, it doesn't work.


Tested on the test server with 8 machine gunners on a same ship. There was no difference.,
using the same planes and same pilots as reference.

AAW ships works, but not AAW ability.


Care to give credits to the affirmation of these player that claimed that aaw ability work?
Because frankly, I haven't seen anyone doing real test with a real reference.

Who knows those players had a scout with no rookies, poor experts and vets? That is a
factor to consider.

EDITED Add more information.

  • Re : AAW

    03. 14. 2011 20:47

Lionel2
There is a lot more testing done then just one person's 'feeling'. I was simply compiling
into a post. You could go ahead and search for AAW and go back and read if you like. As
far as it being useless except on one ship, I don't think that is quite accurate either.
Some players found that by driving their ships together, they were doubling their AAW
power and knocking down piles of DBs. Others were experimenting with knocking down scouts.
I think that there are a lot more high level bombers than before and that may have changed
the dynamics of the game. The reason that I mentioned the Sodak was to illistrate that it
does indeed work to some degree. But I wouldn't go so far as to call it useless. I for one
would like to have every tactical advantage I can get in my hip pocket. You don't need to
use them all, all the time, but in the right situation it could come in handy.

  • Re : AAW

    03. 14. 2011 19:35

mako089
Even if you were right, it's still pointless because it would have to be combined
with a high AAW ship according to the "tester." What's the use of caring about
this stat that only works on a Sodak? The so called test sound like simple
accounts of observations made by the player.

  • Re : AAW

    03. 14. 2011 19:26

Lionel2
I disagree with Richard's assertion. I went back and read every AAW thread I could find.
There were a quite a few assertions about how AAW worked. Here are some of the key points
I found:

-AAW does not "shoot" at planes. Once plane are inside a set circle around the ship, they
begin taking damage. Once they leave this circle of death it stops.

-Altitude plays a factor in how much damage occurs. Higher altitiude means less or no damage.

-"Bomber" ability, not pilot type deterimine how much resistance to damage planes take.
Also they are not quite "immune" but rather highly resistant. This is why some high level
fighters can take more hits than even lower level bombers.

- There is no luck factor. Once in the circle, damage begins.

- Different ships do more damage because of their "base" AAW capability. With my own
experience, I found that there are some ships classes that tore my low flying/low level
TBs apart with AAW. I also found someone doing tests awhile back and stated that for some
reason "random no name Sodaks" shot down his high level planes yet when other times Sodaks
were not doing any damage AAW damage at all. Putting two and two together, if the ships
base AAW didn't change, then that means that the crew ability did. Also, it should be
noted that the reason he found it happening only with Sodaks is because they have one of
the highest AAW stats in the game, even higher than Nebraska and Iowa. It can be reasoned
that it took the combining of two stats, ship AAW and crew AAW to beat his pilots' bomber
skill. I would take that to mean that reaching an AAW cap would be tough to beat.

So yes, the crew AAW does matter. It somehow adds to the ship AAW and becomes the base for
damage. I would go ahead and put a bunch of them on the same ship and see what happens.
I'm slowly starting to get close to the Sodak and I'm probably going to load it up with
AAW just to see if it works.
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