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  • Increase the Repair Cost of a BB6, and CV6.

    08. 06. 2012 13:18

Recommend : 7

AlexCaboose

It's been awhile since I played a CV6.

However, what about a repair rate in the ~200k range (for a full repair). Serves a dual purpose of removing some of them out of GB.  And CVs are credit machines.

 

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 06. 2012 13:48


Tomm96

No!!
I want to troll with my bb6 :O

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 06. 2012 13:59


normpearii

Its already 72k compared to BB5s at like 7k.

BB6s already lose more credits than gained when the sink. Unlike 5s which can still gain 1k credits when they sink. Right now its impossible to continuously play a BB6 (Unless owning harbor for that nation) without some kind of income.

 

A proper PCV can hold itself against a CV6.


No Rec.

 

I'm all for making end game content only for End Game Modes (Fleet War, Normal Room, HA)

However, this would cause issues of players in HA not having practice in their 6s when they get a new 6.

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 06. 2012 14:12


V2CxBongRipz

I would agree if this is CV6 only. CV6 can gain credits in a loss while being sunk even after reloading planes and repairing.

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 06. 2012 14:23


devildog8

yes to CV6, no to BB6

CVs are credit makers, while BBs are not 

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 06. 2012 16:56


ljsevern

I would like to see it increased across the board tbh.

That said, it would also increase the amount of people disconnecting to save ships.

Credit sinks are a good thing, but remember some of the money does go back to fleets in harbours; As a side effect, it would give more of an incentive to get a harbour. 

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 06. 2012 18:21


Eufonioum

Recc'ed. Seriously, with the credit inflation, what is ~70k credit? Nothing really.

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 07. 2012 00:54


Cracko

Rec

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 07. 2012 01:08


NIborGER

For CV6 yes, but not for BB6. I know several players who culd barely efford thier bb6 or had to collect donations from fleetmates to get one. Putting now a 200k repair bill on them will make the new bb6 players not be able to use them at all. Furthermore those who already have mre then 1 bb6 mostly have severall million credits so 200k wount matter for them. I have 140mil creds and i wouldnt care about such a repair bill. I would ride it when ever i would like.

The CV6 on the other hand is a credit machine so anyone who grinded his cv6 should have massive credits but giving him credits for playing bad should stop.

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 07. 2012 02:02


sylwesterph

Originally Posted by Eufonioum

Recc'ed. Seriously, with the credit inflation, what is ~70k credit? Nothing really.

 

Did you think everyone had like 500m + on account ? Hell No.

  • Re : Increase the Repair Cost of a BB6, and CV6.

    08. 07. 2012 10:55


mkzblaster

I think alot of people have more credits then they think... Just sell a few sailors I had almost no credits when i got to 120 on my bb but i turned around and sold a few sailors and there was 200mill and 30 mill points... now clearly not everyone has ebve sailors sitting around but +12 at a decent level sell pretty good. If you arent willing to do some work then don't play a bb6. Or just level a cv crew its not that hard and its fun to play different game styles. 

Also Yes im saying you should do something you dont want or like to do, thats life get over it like the rest of us.  

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