for so long havent ever try to write something
Shell in NF
we got 3 defferent kinds of shells
Torp
Gun Shells
DiveBomber's bomb
First lets talk about sth general
Shell Damage depends on 2 parts
HE damage and AP damage
all shells ,anything that could damage things ,the damage part relay on HE part and AP part
lets talk about Torp
guys all know that
Torps have a great damage right
heres a pic of IJN Type93 M3 Oxygen Heavy Torp
you can see some useful information on it
HE damage:18361
AP damage: no
thats enough
HE damage 18361 means this shell's HE part will give you a nomally 18361 damage when hit u
did i just metioned all shell has 2 damage parts? AP and HE?
yes ,you r right
guys know why all ships no matter you want high speed or thick armor you will take 0.2 belt at least ?cuz this
Torp damage also contain 2 parts : HE damage and AP damage
but in Torp ,the AP damage was almost 0
but ,it still has an effect
i named it "Penetrated Effect"
when a shell want to give your ship full damage ,he gotta penetrate your armor and explode inside right
you can see from Armor set up board
when you take 0.2belt on your ship, your belt will have a 1 AP defence and 0 HE defence
before you take the belt ,a Type93M3 heavy will give you 18361 damage when directly hit your ship
after you take the belt, you will take much less like close to 50% full damage ,like 9k per torp
why?
that 1 AP defence work
trop has no AP attack ,which means his penetration ability is almost 0, but still have
when u taking nothing on your belt ,that almost 0 penetration ablilty works ,gives your ship a full damage 18k
but when u take the belt 0.2 which gives you 1 AP defence ,the torps' almost 0 penetration ability will be "useless"(though it work on 0 belt XD)
the torp will be a "unpenetrate" states
the result is : HE part been weaken
about how much? 50%
if guys play in Blitz or face the kita torp wall you will understand my meaning
i just try to explain them in a scientific way XD
Conclude from information above
torp works like shell ,which has AP part damage and HE part
when you take some armor that provide more than 1 AP defence to make the "Torp's penetration effect"fails
you can mostly weaken the torps attk by 50%
lets put it further
if you continou load up belt ,wil it works more?
the answer is
YES
but works very little
the weaken effect will mostly like that
you can see , after the 0.2 belt(1 AP defence) the rest belt do very few jobs
and from 1”to 5“ to 10" to 20", not a linear funtion XD
every time armor number almost double ,but effect only increase by several percent ,and can your ship take belt that much?
obviously most cant
why will be result like that?
cuz after you use 1 AP defence to remove the “penetration effect” from the shell{torp}
the working damage part will be only real HE damage
HE damage is really hard to weaken after you weaken them half by remove the "penetration effect"
the rest HE part just work well ,like in WOT,Though IS-7 has a crazy head to bounce most shell ,but when -7 has only 50HP and a short 128mm gun use HE to hit him ,-7 dead obviously XD
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OK lets expand the thing we got about the torps to all shells
Gun shells
this expand will be alittle bit far XD
this is the example shell i gotta show here
QV's HE shell
Caliber :18"
HE damage :1730
AP shell AP bonus :3
Shell weight:1760 kg
From the test we can know that
this gun HE shell 's deck shot (white color)penetration ablility at 30 degree range 37.4
is 9.2" of RN deck
9.2" RN deck has 73 AP defence
which means at that angle that range QV's HE shell will be bounced when target has 9.2" of RN deck or the same AP defence other nation's deck armor
most of time when our BB6 take QV's shell ,
the damage number will be like 623 to 450
most time will be like 623 620 621 619 ,which means a shell gives you damage 6230 6200 6210 6190
infact this damage concludes 2 parts
AP part and HE part
as we know ,all BB6's APHC is 4500(if you know nothing about this you should click the little X at top right your windows)
and with the QV's shellweight ,caliber ,we can see that QV 's HE shell can easily reach the ship's APHC at full angle
so ,the damage for example 6230 will be like
4500 ship APHC +1730's shel