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  • Start The "Ship Tuning System"

    04. 10. 2013 22:49

Recommend : 3

JohnCheker


;) this thread is simply here to show how many people approve of this new XXX*-To-Win system


* = lie



** and here a tribute to benser he know where is the button of Recommendation:

 

  • Re : Start The "Ship Tuning System"

    04. 10. 2013 23:10


EricIdle

Yeah, good idea!

 

Let's see how this turns out.

Not recc'd.

  • Re : Start The "Ship Tuning System"

    04. 10. 2013 23:48


PictWarrior1

can't find the "not recc'd" button

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 08:37


Stealth001

Originally Posted by PictWarrior1

can't find the "not recc'd" button



Me neither

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 09:25


ciscodelorum


PLEASE.

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 10:22


KingCong

It will still probably take them a couple of years

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 10:34


Mouth
Ok, since you all seem to be able to see the future, why doesn't someone tell me what is imbalanced about each individual ship tuning item. So far, the ones being discussed and tested on the test server section are completely fine and not ptw.

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 15:45


ciscodelorum

Originally Posted by Mouth
Ok, since you all seem to be able to see the future, why doesn't someone tell me what is imbalanced about each individual ship tuning item. So far, the ones being discussed and tested on the test server section are completely fine and not ptw.


"ones being discussed and tested on the test server section are completely fine and not ptw."

"PTW" = Pay to Win

There's the problem. These items are only purchasable via Olives, meaning in order for a player to get his hands on one of these, he must pay around $4 for something that isn't going to last for more than 3 days.

Being that I can buy a Premium Battleship that will last me forever for $8, I'd say they are expecting QUITE a lot of money for these little buggers.

I'd be fine with this whole system if it was not in any way "PTW". 

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 17:06


Benser33

Originally Posted by ciscodelorum

Originally Posted by Mouth
Ok, since you all seem to be able to see the future, why doesn't someone tell me what is imbalanced about each individual ship tuning item. So far, the ones being discussed and tested on the test server section are completely fine and not ptw.


"ones being discussed and tested on the test server section are completely fine and not ptw."

"PTW" = Pay to Win

There's the problem. These items are only purchasable via Olives, meaning in order for a player to get his hands on one of these, he must pay around $4 for something that isn't going to last for more than 3 days.

Being that I can buy a Premium Battleship that will last me forever for $8, I'd say they are expecting QUITE a lot of money for these little buggers.

I'd be fine with this whole system if it was not in any way "PTW". 

Actually, half of them are free.

 

And don't expect them to cost $4 each either. Much closer to $1. I know the exact planned price right now, bu A) I might get in trouble and B) that is most likely going to change. But they're far from $5 each.

 

Plus, we're trying to convince SDE to make all of them buyable with credits and to work out a system that also makes them available for olives.

 

This is why people need to calm down about this issue. For one thing, no one even understand it properly except GMs, SDE and the test team. And regardless of that, it isn't bloody finished yet!

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 20:02


ChicagoBears

Originally Posted by Stealth001

Originally Posted by PictWarrior1

can't find the "not recc'd" button



Me neither


Same here.

  • Re : Start The "Ship Tuning System"

    04. 11. 2013 20:39


JohnCheker

Originally Posted by Benser33

Originally Posted by ciscodelorum

Originally Posted by Mouth
Ok, since you all seem to be able to see the future, why doesn't someone tell me what is imbalanced about each individual ship tuning item. So far, the ones being discussed and tested on the test server section are completely fine and not ptw.


"ones being discussed and tested on the test server section are completely fine and not ptw."

"PTW" = Pay to Win

There's the problem. These items are only purchasable via Olives, meaning in order for a player to get his hands on one of these, he must pay around $4 for something that isn't going to last for more than 3 days.

Being that I can buy a Premium Battleship that will last me forever for $8, I'd say they are expecting QUITE a lot of money for these little buggers.

I'd be fine with this whole system if it was not in any way "PTW". 

Actually, half of them are free.

 

And don't expect them to cost $4 each either. Much closer to $1. I know the exact planned price right now, bu A) I might get in trouble and B) that is most likely going to change. But they're far from $5 each.

 

Plus, we're trying to convince SDE to make all of them buyable with credits and to work out a system that also makes them available for olives.

 

This is why people need to calm down about this issue. For one thing, no one even understand it properly except GMs, SDE and the test team. And regardless of that, it isn't bloody finished yet!








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