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  • Add this info on trade board panel.

    05. 08. 2013 15:52

Recommend : 2

Cracko

My proposal is to add this sprite for the trade board.

 

Or you can also add a button for showing them only if needed called "bases" or "data about bases" or something like that.

 

Making a calculator in game it's too hard, but that info will help people to don't buy to liers and it's a very easy thing to do.

 

Recommend if you like.

 

 

  • Re : Add this info on trade board panel.

    05. 08. 2013 23:45


unsthable

I'm sorry but I can't recommend this.  It's clearly a thought out idea, and one that certainly seems to strive to cut down on false advertising with the in-game trading system, which is a good thing.  There's a couple issues I have with the suggestion as it stands however.

 It is on too small of a scale, too focused.  Okay, this tells me that the engineer that I'm looking to buy is a +10 when he's advertised as a +12, perfect it fulfilled its purpose.  But what does this provide when I want to know the base repair of the same engineer?  What if I'm looking for USN gunners and want to know the base and what's available has been bounced back and forth between Acc and Rel?

Additionally, as you know from your own experience, there is much more to a sailor than just their base stats.  This won't address classing.  Fighter pilots and the preference of some players in delay classing them for crew growth is the first thing that comes to mind.  For some looking to buy, there is dramatic difference in sailors desirablility based on when they were classed.  Trying to sell UK AA gunners, already a hard sell, would be considerably more difficult if they were classed on time.

My final thought and issue is that the idea would be on the in-game trade board panel.  So if I've got a sailor sitting around in my harbor for a while and I figure it's time to sell him, but I don't know his base growth for his primary ability (already determined that's the only stat that is displayed on this sprite).  I have to enter my account code to enter the in-game trade system and then filter through to his specific class, write down or memorize what the base growth is based on what he has since the trade window is on top of everything, then close out of the trade system window before going through the actual motions of preparing my sailor to sell.

Please don't feel this is just some going out of my way to flame you as I know there are plenty of issues between yourself and a number of people on the forum.  The concept and intent behind the suggestion are great, with tweaking it could work.  Don't take this as a shameless plug but I also came up with a suggestion that serves a similar goal, you're welcome to visit that suggestion and pick it apart.  Forum thread 'Sailor History Window'

  • Re : Add this info on trade board panel.

    05. 09. 2013 02:12


Cracko

Originally Posted by unsthable


Please don't feel this is just some going out of my way to flame you as I know there are plenty of issues between yourself and a number of people on the forum.  The concept and intent behind the suggestion are great, with tweaking it could work.  Don't take this as a shameless plug but I also came up with a suggestion that serves a similar goal, you're welcome to visit that suggestion and pick it apart.  Forum thread 'Sailor History Window'

 

lol, no, i don't take constructive comments as a flame.

In fact i posted this because i saw your suggestion, i already recommended it.

Of course your suggestion is better and more complete than this, but let's be realistic about what they can do and what they can't do.

Your suggestion implies to save some kind of "record" of the sailor at the level it was given the multiple classings. I don't think current sailors saved that kind of records, so it's imposible (or very hard) to recalculate them. That suggestion would involve too much work for them.

The option of a sailor calculator integrated in-game has been always suggested a lot of times and it looks like they will not make it neither.

My suggestion is just a change on the trade sprite. It's an easy change, just to modify an image. Of course it will only solve the issue of the base, but that's better than nothing. At least at first sight you can see who is lying in base.

 

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