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  • New Type of Battle Room

    06. 19. 2013 11:09

Recommend : 0

templar0000

i been thinking about this for some time i have noticed the game has three kinda of rooms

1. the under 60 room

2. above 60 room

3. all 120s room

well theres a problem i have noticed when you hit lvl 60 particullarly with bb1s your little more than target practice you cant get close and you sure dont have the range of the bigger bbs it makes it rather un fun so what i suggest is another new type of room  one for lvl 60-90 it would make that gap a lot funner to play and allow simliar lower bbs to duke it out with out being target practice for bigger class bbs  much like the great battle room but just put a lvl cap on it something like that

 

  • Re : New Type of Battle Room

    06. 19. 2013 11:22


KingCong

if only there was a gamemode like this

  • Re : New Type of Battle Room

    06. 19. 2013 11:52


GeRtZ12

 

if im not mistaken skirmish is the room that your looking for. caps on lvl83(?) but it doesnt give much exp

  • Re : New Type of Battle Room

    06. 19. 2013 16:36


templar0000

well im talking about a room exactly like great battle with the same experience and such just with a lvl cap

the reason i suggest this is the gap of range and power is just so extreme the lvls 60-90 is just a horrible grind and far more luck involved than skill i have nearly abandoned using my bb1 just because i cant even get a shot off or get close enough to matter it would just make the game so much funner and more fair to have a room like this

  • Re : New Type of Battle Room

    06. 19. 2013 16:50


Benser33

What you should consider instead is suggesting that the existing skirmish room (which is GB, but lvl capped at 83, 10 BBs not 20) have its exp changed to be competitive with GB. Working out a solution to that end though is not very easy. I'm not even sure it's shared like GB is.

  • Re : New Type of Battle Room

    06. 20. 2013 05:03


Kogard

Originally Posted by Benser33

What you should consider instead is suggesting that the existing skirmish room (which is GB, but lvl capped at 83, 10 BBs not 20) have its exp changed to be competitive with GB. Working out a solution to that end though is not very easy. I'm not even sure it's shared like GB is.

Hell yeah!

It's very much like GBs, but fewer ships(and smaller) means less atk can be made so less exp...

Boosting exp gain might make it desirable to play.

  • Re : New Type of Battle Room

    06. 20. 2013 08:27


templar0000

well thats the thing right dont put a limitation on it except on lvl still allow it to have the same boosts as gb and 20bb and 6 cvs just make it have a lvl limitation  much like the blitz room just with a different lvl cap

  • Re : New Type of Battle Room

    06. 20. 2013 09:15


KingCong

I can say with great confidence that nobody will play this new gamemode.

  • Re : New Type of Battle Room

    06. 28. 2013 06:55


Overlord77

Originally Posted by Benser33

What you should consider instead is suggesting that the existing skirmish room (which is GB, but lvl capped at 83, 10 BBs not 20) have its exp changed to be competitive with GB. Working out a solution to that end though is not very easy. I'm not even sure it's shared like GB is.

I hate to say it, but Skirmish isn't popular. I almost NEVER see a Skirmish mode room. Instead, everyone complains that no one plays it instead of making a room. I have nearly hit my BB1, but I have to GB because of m y gunner's lvls. If there was a Skirmish mode room upeverynow and then, I'd love it! When I make a room, no one comes. The new game mode idea is a little bit of a remake, but if we had to make a new game mode, could we make on where instead of going to the middle of the map and getting the flag, like in OP. Convoy, we would have to go BEHIND enmy lines and grab the other team's flag, and take it back?

  • Re : New Type of Battle Room

    07. 02. 2013 15:26


DonH

What we need is only two different rooms.

One is GB as always, and the other is a fleet vs fleet with some modifications.

As other actual MMO games they keep their popullation in two kinds of rooms one for begginers and ppl with no fleet or just for fun/lvlin,with no limitations (our GB) and another were they can challenge each other and play as a team (the new fleet vs fleet)

The new fleet vs fleet must be:
6 vs 6 (maybe 10 vs 10): in order to be played for every fleet in game and to make it highly tactical and fast paced games

It must have 3 different lvl caps,host fleet can choose between lvl 85, 100 and 120.

It must have ship class limits to max 2xBB, 1xCV, 6xCA/CL/DD,1xSS for 6vs6 or 4xBB, 2xCV,10xCA/CL/DD, 1xSS for 10 vs 10

The exp given shall be related to the lvl cap of the room. The amount must be a standard for every player in the winner team and also standard in the loosing team, only modified by the ship lvl and the prem accounts. For example u have won a lvl 100 game wich gives 20k standard exp for ur team but this will be modified by the ship lvl and prem accounts if available, so as long as ur team won the game BB players will receive a higher amount of exp than the DD players.

To prevent exploiting: u can play with the same fleet/team the times u want but it will give u 0 exp the 2nd and sucesive games, to get exp again vs the same team u must wait a certain amount of time (1 or 2 hours maybe).

This new system will lead to improve teamplay, and maybe to improve our league system or to create a new ladder system like NFEU did or other sucesfull MMO games.

This will not change HAs.
Blitzkrieg shall be capped to lvl 20 max.
WaW rooms still be the same.


 

  • Re : New Type of Battle Room

    07. 04. 2013 05:50


res578

I thing they need to change the content of the mission room for the PVE Player, and the GB 1,2 /Blitz/WAW for the PVP Player.  As for the low level player, we can improve the competitiveness from the mission room (Normal Exps Mission and Daily Mission). You can join the PVP rooms to improve the skills.

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