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  • CV1's With Guns

    08. 21. 2013 02:53

Recommend : 0

klaklak

Hello !

I saw MN CV1 Dixmude has 3 R Slots with 33 Space i think this is unfair because you can train extra pilots on gunner slots if you want .

I think other CV1s should have weapons (they have in real life)

US / UK = Bogue ----->  2X Mark 12 4'' Single gun

IJN = Hosho ------> 4x 3'' Type 88 or 2x 5.5 Type 3

https://en.wikipedia.org/wiki/Hosho_%28aircraft_carrier%29

https://en.wikipedia.org/wiki/Bogue-class_escort_carrier

https://en.wikipedia.org/wiki/HMS_Biter_%28D97%29 this is Dixmude a Avenger-Class Escort Carrier 3x 4'' inch guns

 

 

  • Re : CV1's With Guns

    08. 21. 2013 08:42


david1537

Hi there

Do u want to know y there dont want to make any guns on cv1 and 2 because it is about balancing and if u know there is gun in cvs in world war 1 and 2...

  • Re : CV1's With Guns

    08. 21. 2013 08:53


david1537

Well you can see this image on here of a United States Navy cv2 Indenpendence class
which all of this white circles i draw on them... If u can see this circles are AA SLOT OR ARTY SLOT THAT CAN BE FIRE ACTUALLY in real world war 1 and 2 and also in games such as battlestations midway and pacific but in here NF i dont know why we cant fire and it only just for a showcase on here....

  • Re : CV1's With Guns

    08. 21. 2013 08:59


david1537

But compare to this Imperial Japan Navy cv2 Ryujo with a full set of guns can be fire in here but why not indenpennce cv2 also can fire those gun but why only Ijn and Italy cv can fire guns which other nations cant be... correct me if i am wrong... see the white cricle are the guns can be fire while the black circles are the gun can be fire actual in world war 1 and 2.......

  • Re : CV3's With Guns

    08. 21. 2013 09:08


david1537

Well now let compare cv3 and cv4 and cv5
See this United States Navy ECV3 ENTERPRISE? This is the only cv i so far had see a full set of gun can be fire in here and also similar in battlestations midway and pacific which i mark them with black circles...

  • Re : CV4 and 5 's With Guns

    08. 21. 2013 09:14


david1537

Well now here is a United States cv4 Essex class and cv5 Lex class. IT show white cricle which i mark can be fired in NF but the black circles i mark can be fire in real actual.. If u can make the ECV3 ENTERPRISE fire the whole gun why not you just make the whole cv can fire the whole gun so make it look like more acutal
........ so what do you think about it Team Navyfield DEV...

  • Re : CV1's With Guns

    08. 21. 2013 10:02


MechPilot524

In the case of the Bogue, you're correct in stating there were 4" guns. But the vast, vast majority of its weapons were 40mm Bofors AA guns and also 20mm guns, guns which are unsuitable for being in an R or T battery. Unless there is am implementation for these to shoot like slow-firing pom-poms at enemy ships I don't think it's necessary to make these an R or T battery.

The Independance carried purely the 40mm Bofors guns. No heavy weaponry here.

With the Ryujo - the current implementation is enough. All it had in the way if guns was the 6 R slots that are in it today, 127mm DP guns. The guns you circled in black are 13.2mm Hotchkiss machine guns.

With the Essex, I don't think you correctly evaluated the armament. The four mounts that carried 5" guns (implemented in the game) were only half of the carrier's real armament. It also carried four 5" singles at the bow and stern like the Yorktowns. The mounts you circled in black in this one were, again, 40mm Bofors and 20mm Oerlikons.

I agree in the statement that Enterprise is accurate. And I also agree that the Lexington's 5" battery should be included. We're talking twelve 5" singles here and I wouldn't call that easy to ignore. 

There could be a reason behind all this, to put the carriers in their proper tiers and such. Though this doesn't seem to be all across the board. Essex, with only 4 R slots to Ticonderoga's 8 (here they employ the port side slots that housed 5" singles, bow and stern), is relatively balanced to it, although both carriers should have exactly 12 mounts, including the 5" single mounts on the starboard side. I suppose that excuse could be used.

And you shouldn't exactly cover a blitz-level carrier with anti-ship weaponry, either. That could cause the less-intelligent players (we all know they exist) to do dumb things in Blitz, for example. Carriers with strong R batteries exist in Blitz because there is already a check to this - the battleships will always have far greater gunpower than a CV. Besides, the CV's are not meant to be gunships and many CV's will just neglect their gun slots.

Lexington, though, is a CV5. The 5" singles there should be implemented. As for the gun slots, inadequacies in crew leveling exist all across the board in multiple shiplines and nations. Take the IJN Tsukekei destroyer. If you want to level a hybrid crew, for example. The Tsukekei has no torp slots, so you either put your torpmen on the support slots or take them off, and you know you're not leveling them. Does Tsukekei get 5 support slots instead of 3? No.

So moral of the story - you just need to find a way around it. PS - Dixmude is considered by most to be a CV2, not a CV1... 

  • Re : CV1's With Guns

    08. 21. 2013 11:16


david1537

Originally Posted by MechPilot524

In the case of the Bogue, you're correct in stating there were 4" guns. But the vast, vast majority of its weapons were 40mm Bofors AA guns and also 20mm guns, guns which are unsuitable for being in an R or T battery. Unless there is am implementation for these to shoot like slow-firing pom-poms at enemy ships I don't think it's necessary to make these an R or T battery.

The Independance carried purely the 40mm Bofors guns. No heavy weaponry here.

With the Ryujo - the current implementation is enough. All it had in the way if guns was the 6 R slots that are in it today, 127mm DP guns. The guns you circled in black are 13.2mm Hotchkiss machine guns.

With the Essex, I don't think you correctly evaluated the armament. The four mounts that carried 5" guns (implemented in the game) were only half of the carrier's real armament. It also carried four 5" singles at the bow and stern like the Yorktowns. The mounts you circled in black in this one were, again, 40mm Bofors and 20mm Oerlikons.

I agree in the statement that Enterprise is accurate. And I also agree that the Lexington's 5" battery should be included. We're talking twelve 5" singles here and I wouldn't call that easy to ignore. 

There could be a reason behind all this, to put the carriers in their proper tiers and such. Though this doesn't seem to be all across the board. Essex, with only 4 R slots to Ticonderoga's 8 (here they employ the port side slots that housed 5" singles, bow and stern), is relatively balanced to it, although both carriers should have exactly 12 mounts, including the 5" single mounts on the starboard side. I suppose that excuse could be used.

And you shouldn't exactly cover a blitz-level carrier with anti-ship weaponry, either. That could cause the less-intelligent players (we all know they exist) to do dumb things in Blitz, for example. Carriers with strong R batteries exist in Blitz because there is already a check to this - the battleships will always have far greater gunpower than a CV. Besides, the CV's are not meant to be gunships and many CV's will just neglect their gun slots.

Lexington, though, is a CV5. The 5" singles there should be implemented. As for the gun slots, inadequacies in crew leveling exist all across the board in multiple shiplines and nations. Take the IJN Tsukekei destroyer. If you want to level a hybrid crew, for example. The Tsukekei has no torp slots, so you either put your torpmen on the support slots or take them off, and you know you're not leveling them. Does Tsukekei get 5 support slots instead of 3? No.

So moral of the story - you just need to find a way around it. PS - Dixmude is considered by most to be a CV2, not a CV1... 


Yup i argree with your commenr but serioisly some cv2 need some guns to defend for themselves because as part i am a cv2 player we are DD foods in blitz totally food in big map. I suggest put some gun as Today just now 7dd rush at me and my team cant even fend them off but my torps manage to fend  those DD off.  Morale of this comment is: Team NF Developer put some guns on cv2 if not is unfair for us. I know you all are trying to balance the game but pls now think of the current situations DD are now rushin for cv in blitz and we have nothing to protect  us from but just getting shoted.

  • Re : CV1's With Guns

    08. 22. 2013 01:38


klaklak

I just want some guns for extra 2 gunner slots lol :DD

  • Re : CV1's With Guns

    08. 22. 2013 01:41


klaklak

Originally Posted by david1537

Hi there

Do u want to know y there dont want to make any guns on cv1 and 2 because it is about balancing and if u know there is gun in cvs in world war 1 and 2...

Its not about balancing i think  and  CVs had guns in WW2 even Escort Carriers...

  • Re : CV1's With Guns

    08. 22. 2013 04:21


david1537

Originally Posted by klaklak

Originally Posted by david1537

Hi there

Do u want to know y there dont want to make any guns on cv1 and 2 because it is about balancing and if u know there is gun in cvs in world war 1 and 2...

Its not about balancing i think  and  CVs had guns in WW2 even Escort Carriers...



Yes i argree with u and i had mention on the comment already.. (  if u know there is gun in cvs in world war 1 and 2..._

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