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  • "G" key fix.

    10. 02. 2013 05:31

Recommend : 1

Cracko

G key is for switching from last shoot position to the ship and viceversa.

 

Problem occurs when you shoot while you are moving lines, the impact falls far from guidelines, the reference is not in line with your guidelines and  the "G" key switch doesn't work properly.

 

A fix for this would be only register the blue impact circles when the shells hit near the guidelines.

 

Recommend if you like.

 

 

 

  • Re : "G" key fix.

    10. 02. 2013 06:06


normpearii

In the far future? Maybe.

Currently? Too many more important things that need to be focused on.


There is a few problems I could see from this, but do not presently have the free time to discuss them.

  • Re : "G" key fix.

    10. 02. 2013 06:41


Meastro444

Originally Posted by normpearii

In the far future? Maybe.

Currently? Too many more important things that need to be focused on.


There is a few problems I could see from this, but do not presently have the free time to discuss them.

Assuming SDE focusses on anything the community bring up.

  • Re : "G" key fix.

    10. 02. 2013 10:44


normpearii

Originally Posted by Meastro444

Originally Posted by normpearii

In the far future? Maybe.

Currently? Too many more important things that need to be focused on.


There is a few problems I could see from this, but do not presently have the free time to discuss them.

Assuming SDE focusses on anything the community bring up.



I have a few surprises being tested...

  • Re : "G" key fix.

    10. 02. 2013 14:00


AlexCaboose

As annoying as this can be, I see it as just another factor that separates a skilled player from an unskilled player. A skilled player will click the minimap and quickly get back to the location he needs to be at. An unskilled player will take more time and will lose.

  • Re : "G" key fix.

    10. 02. 2013 18:55


Thebarrel

Originally Posted by AlexCaboose

As annoying as this can be, I see it as just another factor that separates a skilled player from an unskilled player. A skilled player will click the minimap and quickly get back to the location he needs to be at. An unskilled player will take more time and will lose.




a skilled player will also try conserving shells and so it becomes less about skill and more an annoyance 

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