Hello everyone,
I have been playing NavyField for quite some time now and I have noticed several results from ships crossing one another:
1) The most obvious: One ship would fire its guns and sink or heavily damage a crossing allied ship. (Or the enemy would get a double hit if he manages to hit crossing ships.)
2) Some allied ships would do a full stop or be too preoccupied with station keeping such that their rate of fire on the enemy would be drastically reduced.
Now, in reality, ships do not cross each other (unless they are in an alternate reality...?)
It might be much easier for DDs, CLs, CAs and SSes to avoid crossing other ships as BBs and CVs may have to zoom out to see where their shells and planes are at, respectively.
Some players also do not care for their allied players' experience penalty and just do the crossing.
Therefore, may I suggest to have ships incur damage should they cross other ships?
Warnings of damage due to collision could also be done like the torpedo warnings.
This would hopefully discourage players from crossing other ships either deliberately or out of ignorance as the "life" of their own ships would now be affected.
Collision damage could also create a new kind of play: ramming when ships run out of ammo.
Of course, this should not apply to submerged submarines.
What do you think...?