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  • Setting experience to cv / jump to the border

    01. 13. 2014 16:58

Recommend : 240

URRS



Hello good, one of the suggestions for adjusting gain Exp for players of serious CV as follows when:

 

 

1 - Payment of vision given by Exp in battle

2 - +20% increase in Exp GB/GB2

3 - Bonus damage derrive by aircraft

4 - aunmento rate Exp gain on CVs WAW 50-70% (ratio to the gain of the BBs in waw

5 - adjustment exp per game won proporsionada vision + 100% / in case you have serious vision I proporsiondo 50% profit corresponding Exp (using Damage DBs)

6 - Re adjustment of the precision with ESCORTS in -20% of precision with

 

Jump Border

 

1 - Setting the program auto derrive by limiting the north must be reset because the line is more advanced north to south.

2 - Bug Solution to the south border jump

3 - if you have problems communicating via the BUG forum Jump the Border

 

Those are my suggestions!

 

  • Re : Setting experience to cv / jump to the border

    01. 13. 2014 19:41


greattak

problem...

 

how do u quantify 'vision given by the CV'?

  • Re : Setting experience to cv / jump to the border

    01. 13. 2014 19:47


normpearii

Originally Posted by greattak

problem...

 

how do u quantify 'vision given by the CV'?



Ah the age old question.

  • Re : Setting experience to cv / jump to the border

    01. 14. 2014 03:43


CA74

Maybe a timer that indicates how long scouts were in proximity to enemy craft?

I dont know how hard that would be to code though.  Maybe a bonus for having your planes set not to return to the carrier? 

  • Re : Setting experience to cv / jump to the border

    01. 14. 2014 04:33


chuquer

I have good idea to quantify the xp or Credits vision aircraft:

1- Earn xp / credits by the time the aircraft left near the enemy ship (time your aircraft are viewing the enemy ship).

2- Whatever your plane would win by time vision BD, FG, TB or Scout.

3- To be just if have an ally ship near the enemy ship the same field of view from the airplane, no gain xp or credits per this view, in other words must be alone.

4- If have 2 or more planes ally of different players viewing the same enemy(s) ship(s)  XP and Credits are divided by numbers of players.

5- Can be studied for all aircraft including the game not only for CV but for all ships scout. 

6- For the CVs are not prejudiced can earn a higher percentage than the other ships scout.

Another  suggestion:

1- Another idea is win xp and Credits for damage to other aircraft and not just take down the enemy planes. Sure % (xp / $) and low for damage and high to bring down.


Chuquer.

  • Re : Setting experience to cv / jump to the border

    01. 14. 2014 05:24


kitenation

Why more xp for CV's? BBs get XP, CVs get cash... it was always like that? Dont whine... u get massive cash. If u want more xp its ok but.... then i thing cvs should not get xxx k cash anymore.

  • Re : Setting experience to cv / jump to the border

    01. 14. 2014 06:40


chuquer

The suggestion was that I wrote and not what will be this way!! Need not necessarily earn lot of XP little bit more. I am suggesting improvements for all players who have airplanes can get more XP or credits to use aircraft effectively.
So everyone wins because no one likes blind game.

Do not criticize the ideas from other people, just Improve them!

Chuquer. 

  • Re : Setting experience to cv / jump to the border

    01. 15. 2014 14:57


jair21

Originally Posted by kitenation

Why more xp for CV's? BBs get XP, CVs get cash... it was always like that? Dont whine... u get massive cash. If u want more xp its ok but.... then i thing cvs should not get xxx k cash anymore.




Theirs is a discrimination. , BB and CV Exp earns credit ? .... aja if the CV did a bad job ( not giving vision and using DBs) You will be the first to mourn like a girl saying " NOOBS CVS, CVS FAIL , FAIL TEAM CV" ....

 

And I tell you , say that there is no specialize in CVs using retrograde way to play your players. , Who believe that money is pure generation ... now say if you ever played with BB and made as many CVs to earn credits , and you play pathetically ( usually have very many so ) "We have to applaud "

 

Lol You have the right to play with BB I also CV, you remember World War II , the maritime clashes, the CV I won the battle not BB ! !

 

Therefore, a more accurate way to give more EXP and above all HAVE MORE VISION , is this is a measure to use more FPS and Scouts as DBS and tbs bienen happening .. 8 out of 10 battles you go blind ! Penoza is a reality that we try to change !

 

greetings Jair21/urrs

  • Re : Setting experience to cv / jump to the border

    01. 15. 2014 15:05


Happymeal2

The problem lies not with the way the exp system works, but with the way people try to play cvs and therefore cause their team to lose. I play them myself, and i would be among the first to tell you that a BW can be just as useful as a FW but it has to be played properly. CVs giving vision is not the important aspect, what is important is that they facilitate BBs doing it themselves (not allowing them to be fightercamped). Them doing it can help but it is not the primary role.

However, people dont want to do it because there is still a decent exp gain from just losing and because some people are truly just ignorant and don't want to learn how to play whatever role they want to fill properly. IMO the base exp for CVs needs to stay as is. What they need to do is knock the win/loss exp to make it lopsided towards winning by a good deal more than it is, so that people are encouraged to play hard. Not drastically lopsided to the point of a loss being a waste of time, but you should be trying to support your team in every game and there are many who dont. 

  • Re : Setting experience to cv / jump to the border

    01. 15. 2014 15:11


jair21

Originally Posted by Happymeal2

The problem lies not with the way the exp system works, but with the way people try to play cvs and therefore cause their team to lose. I play them myself, and i would be among the first to tell you that a BW can be just as useful as a FW but it has to be played properly. CVs giving vision is not the important aspect, what is important is that they facilitate BBs doing it themselves (not allowing them to be fightercamped). Them doing it can help but it is not the primary role.

However, people dont want to do it because there is still a decent exp gain from just losing and because some people are truly just ignorant and don't want to learn how to play whatever role they want to fill properly. IMO the base exp for CVs needs to stay as is. What they need to do is knock the win/loss exp to make it lopsided towards winning by a good deal more than it is, so that people are encouraged to play hard. Not drastically lopsided to the point of a loss being a waste of time, but you should be trying to support your team in every game and there are many who dont. 




Resumes that are not important., Q CV without vision does not BBs would win the game?, A Bw / Fw ... Would win the BBs without vision, without good job of CVs? 

 

 

You are a single player who has not the faintest idea how to play ... 

tell me a cv is not important what becomes nooob! 

 

 

He tells a player automatically on CV ... 

 

Atte Jair21

 

  • Re : Setting experience to cv / jump to the border

    01. 20. 2014 11:31


Happymeal2

Originally Posted by jair21

Originally Posted by Happymeal2

The problem lies not with the way the exp system works, but with the way people try to play cvs and therefore cause their team to lose. I play them myself, and i would be among the first to tell you that a BW can be just as useful as a FW but it has to be played properly. CVs giving vision is not the important aspect, what is important is that they facilitate BBs doing it themselves (not allowing them to be fightercamped). Them doing it can help but it is not the primary role.

However, people dont want to do it because there is still a decent exp gain from just losing and because some people are truly just ignorant and don't want to learn how to play whatever role they want to fill properly. IMO the base exp for CVs needs to stay as is. What they need to do is knock the win/loss exp to make it lopsided towards winning by a good deal more than it is, so that people are encouraged to play hard. Not drastically lopsided to the point of a loss being a waste of time, but you should be trying to support your team in every game and there are many who dont. 




Resumes that are not important., Q CV without vision does not BBs would win the game?, A Bw / Fw ... Would win the BBs without vision, without good job of CVs? 

 

 

You are a single player who has not the faintest idea how to play ... 

tell me a cv is not important what becomes nooob! 

 

 

He tells a player automatically on CV ... 

 

Atte Jair21

 


I don't recall saying that CVs are not important. As for the rest of your reply i have no idea what you said and i have no idea what you were trying to say, so i have nothing further to say. Maybe someone else can decode it.

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