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  • italian OP guns....

    01. 25. 2014 23:06 PST


BigHarold
Please can you balance guns italian BB2-4 have 100% armor penetration and dmg with HE. They have mutch bigger penetration then nagato with angle 43 and 16.1 inch or yamato... I test it on King George V with 11.5 and Queen Victory with 10.5 on deck. QV, italian BB5, BB6, gernam 14,96 inch, BB4, BB5 (gernam) or UK lower then 16 inch, US ship BB4 and lower dont have chance penetrate this armor... but italian with 12 inch have 100% penetrate this armor. german have 11 inch with 40 angles and they dont have chance penetrate this armor and have 30 % of dmg per shell... I think its little unbalanced and unfair.... I dont test soviet and france ships but I think it was similar like japanes or US navy... can you look on it?

 

  • Re : italian OP guns....

    01. 26. 2014 00:24 PST


guth_lutjens

Your request will be ignored because $DE devs love pizza.

  • Re : italian OP guns....

    01. 26. 2014 00:37 PST


andykorso

that RM guns are not  "penetrating" the deck, they are hitting the side armor (green colour dmg)...

btw, they can carry armor aswell + much smaller hitbox and machinegun reload for guns.

i'd say they are OP because of mass criticals involved by 1 shell (2-3 shots and any BB6 is history) even if u don't hit with all guns. Plus low brain requirements from the shooter - it's almost impossible for their shells to "fly over". Next developed  nation will need just holding  the space button :)

  • Re : italian OP guns....

    01. 26. 2014 00:39 PST


BigHarold

Originally Posted by andykorso

that RM guns are not  "penetrating" the deck, they are hitting the side armor (green colour dmg)...

btw, they can carry armor aswell + much smaller hitbox and machinegun reload for guns.

i'd say they are OP because of mass criticals involved by 1 shell (2-3 shots and any BB6 is history) even if u don't hit with all guns. Plus low brain requirements from the shooter - it's almost impossible for their shells to "fly over". Next developed  nation will need just holding  the space button :)


sorry but Im not stupid we testing it in fleet area and I know what is belt and what is deck... this hits go on deck...

  • Re : italian OP guns....

    01. 26. 2014 00:53 PST


andykorso

Sorry then, when i was in QV that small cheaters hit's only the side so i thaught it's this case.

Anyway i'd say that the critical effect still remains an big bonus for RM... of cource anyone can do crit - but the RM "cheEtars" do it every 2nd shoot. Just look what 3 shells can do with half SD nubraska :). It's form recent HA. And their BB2-5 do it aswell. 

(could manage to repair but still the fact remains)

http://www.youtube.com/watch?v=NmavaQUCMzA&feature=youtu.be

  • Re : italian OP guns....

    01. 26. 2014 08:24 PST


ForcedPlayer

Would they then balance the guns on the hyuga? Also 2-3 shots BB6 is at bottom of the ocean.

You statement however, I will be the first to claim untrue because I shot L1 at max angle full full salvo only 10k+. AW L1 btw, after 3 shots still nothing happens until I switch to AP 2 shots down. So define your penetrating balance. I think it's rather well balance since RM don't use armor and fragile.

However I do agree that they need to readjust on the reload. Maybe a few miliseconds slower. Hence, critical shot is dependant on luck as well. Sometimes even no critical per salvo. 

  • Re : italian OP guns....

    01. 26. 2014 10:05 PST


richardphat

Name me the gunset, I am  responsible for fixing this kind of bullcrap.

 

I would understand back when they had 20 degree guns, because the values were flat dub.

But I remembered giving them 6 to 8" decl penetraiton, unless I missed some gunset.

Shit happens.

  • Re : italian OP guns....

    01. 27. 2014 11:52 PST


BigHarold

Originally Posted by richardphat

Name me the gunset, I am  responsible for fixing this kind of bullcrap.

 

I would understand back when they had 20 degree guns, because the values were flat dub.

But I remembered giving them 6 to 8" decl penetraiton, unless I missed some gunset.

Shit happens.



dual guns what I try...

10"/40 EOC "R"

10"/45 Model 1908

12"/45 K10

12"/46 Model 1909

12.6"/44 Model 1934

13.5"/30 "R"

14.5"/40 Model 1914

triple

12"/45 K10

12"/46 Model 1909

12.6"/44 Model 1934

 

and look on shell dmg

12.6"/44 Model 1934

he 2000 ? montana with 16 inch have 1600 dmg on he or AD 12.6 inch have 940 dmg

 

and italian guns have mutch bigger chance to crit enemies... (3 shot and I lost 7 times crew) I take  10 granades and 7 granades crit

  • Re : italian OP guns....

    01. 27. 2014 18:46 PST


richardphat

Forget the HE value, don't go in a subject in which you are not confortable talking about.

 

You said taht they penetrate you KGV and QV? You really sure about that?

I am checking the value right now, and the stats tells me flat away that they do not penetrate that much armour.

These are 10" 12,6" 14,5" which happens to be at least half of the cited gun.

The only gunset you are right about is the 13,5"

 

You sure you aren't exagerrating a little bit?

  • Re : italian OP guns....

    01. 27. 2014 23:38 PST


BigHarold

Originally Posted by richardphat

Forget the HE value, don't go in a subject in which you are not confortable talking about.

 

You said taht they penetrate you KGV and QV? You really sure about that?

I am checking the value right now, and the stats tells me flat away that they do not penetrate that much armour.

These are 10" 12,6" 14,5" which happens to be at least half of the cited gun.

The only gunset you are right about is the 13,5"

 

You sure you aren't exagerrating a little bit?



nope... if these guns sink my QV or KGV on 2-4 shots by HEs... QV dont have chance sink my QV  because my UKs repair faster then get dmg by HEs,I realy dont exaggerrating it... QV use bigger guns 18 inch with 1730 dmg and 1760 weight per shot... and italian shell have somethink about 580 - 700 weight... then they CANT have chance penetrate it...  if you compare it with gernam 11 inch agains these italian guns and you understand it... 

 

If I take best german 11 inch they have 315 weoght and 464 on HE, italian shells weight like 14,96... If I take US 12 inch (same caliber) they have somethink about 426 weight and 634 dmg per shell...

and  you cant see effection of these guns only on web... or stat these guns... go to test area and test it by your own ship... I test it on normal server (not on test server) I think then these guns penetrate this armor because they have mutch bigger crit chance then other guns (somethink about 35-65%)

PS: we are dont talking only about penetration we are talking about unbalance these guns... its all

this is from one NF guide...

Overview of the different types of Armor in NF
Type of Armor Main Purpose Additional Information
Belt
Protects against Damage from Shells
  • Protects mostly against shells fired at a low angle (below ~30)
  • Depending on the amount of Armor put one can reduce Damage or negate it
Deck
Protects against Damage from Shells
  • Protects mostly against shells fired at a higher angle
  • Depending on the amount of Armor put one can reduce Damage or negate it
Bulkhead
Maintain Speed with a damaged Ship
  • Does not reduce/reflect any Damage at all
  • The more Bulkhead you have, the less is your speed affected by the Ship's Hitpoints
Bulge
Protects against Damage from Torpedoes
  • Absorbs Damage from direct Torpedoe Hits and their Splash
  • Can wear out during combat, but is automatically repaired afterwards
  • The Red Bar in the upper HUD (scrolls up) shows how much Bulge is left
  • Once your Bulge ran out (Red Bar is gone) you take full Damage from Torpedoes
Notes about Armor and Ammunition
  • When a Shell hits a Ship, the damage dealt depends on the Impact Angle, Armor at the hit area (Belt/Deck) and the type of Shell used
  • APC/AP deals less Damage to unarmored areas than to armored ones
  • HE deals more Damage to unarmored areas than to armored ones
  • Bigger Shells (even HE ones) penetrate Armor much better than small ones
  • The Damage a Shell can deal is maximal at a Gun's maximum Angle and at low angles, in between those, the Damage is commonly lower and varies more
  • This effects especially AP/APC-Ammo against heavily-armored Ships, rendering heavily armored Ships almost invulnerable at certain Ranges for certain Guns
  • In general, the Armor of eg. a BB is more efficient per Inch than that of eg. a DD
  • Big guns (11" and above) deal less damage to DD and CL than to bigger Ships
  • Small shells are known to kill Crew much faster than big Shells
  • AP/APC shells are also rumored to kill more crew

  • Re : italian OP guns....

    01. 28. 2014 03:39 PST


phantom3553

LOL, yeah right epic penetration you said? I should have already hunted AW UK ships with my ebb using 12"k10s...

I only get 10k with HE shells hitting an AW QV and 15k with AP...  

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