ID
Password
FlashGuide
FlashGuide
HA Infomation

Suggestions

  Index

  • Ship changes to tell which is which?

    09. 09. 2014 19:08

Recommend : 273

Schwarzenegg



SN_Sevastopol 



MN_Dunkerque



MN_Dunkerque 2 design



KM_De Grasse




KM_Andrea Doria



RN_Midway



USN_Midway

Just a couple of rough ideas that i dont know will ever be put into the game but i think would be cool.

P$: SDE, People will like this i think and buy more premium ships =)
 

 

  • Re : Ship changes to tell which is which?

    09. 12. 2014 07:59


mataska

its not so hard recognize them....

  • Re : Ship changes to tell which is which?

    09. 15. 2014 01:43


farmdogeu

+1 flags on ships yay :) (can SFC = Starfleet Command have a special flag for our ships?).

 

PS: Isnt that the Pearl Harbour Memorial in 1st pic? at the top?

  • Re : Ship changes to tell which is which?

    09. 16. 2014 04:51


Baker654

How about an Alternative where the USN_Sevastopol, IJN_DeGrasse, RN_Dunkerque, RN_Midway and KM_Andrea Doria are scrapped and new unquie ships take their spot.

For the new CV6s the UK one should be the Habakkuk type 3 and for the IJN I think the development team would have to make up a new design probally from a converted bb6 Amagi

Possible Suggestions for new PBB

USN:
USS Arkansas
RN:
HMS Agincourt
KM:
Mackensen 

  • Re : Ship changes to tell which is which?

    09. 16. 2014 07:24


Kogard

Great suggestion. I barely able to tell which Sevas or AD when zoomed out.

  • Re : Ship changes to tell which is which?

    09. 16. 2014 14:28


HeroEnVec

I'd LOVE to see those changes made to the KM ships. 

  • Re : Ship changes to tell which is which?

    09. 17. 2014 06:08


Schwarzenegg

I mean it was a really rough idea, so dont laugh at my microsoft paint skills jajajaja. If you can make the ships look diffrent for EBB's then i think you can do the same on these ships. Spice them up a little im sure if some of these ships existed each country would have something to differ whos who. 

  • Re : Ship changes to tell which is which?

    09. 17. 2014 06:40


normpearii

Originally Posted by Baker654

How about an Alternative where the USN_Sevastopol, IJN_DeGrasse, RN_Dunkerque, RN_Midway and KM_Andrea Doria are scrapped and new unquie ships take their spot.

For the new CV6s the UK one should be the Habakkuk type 3 and for the IJN I think the development team would have to make up a new design probally from a converted bb6 Amagi

Possible Suggestions for new PBB

USN:
USS Arkansas
RN:
HMS Agincourt
KM:
Mackensen 



The original nation PBBs will never be changed, as some players may have purchased them for their unique performance. No other hull design, even with the same basic numbers to it, will perform identically to the current PBB hulls.

  • Re : Ship changes to tell which is which?

    01. 26. 2015 08:59


Sumi808

please act on this its been recommended so much

  • Re : Ship changes to tell which is which?

    01. 30. 2015 08:28


KingCong

Originally Posted by normpearii


The original nation PBBs will never be changed, as some players may have purchased them for their unique performance. No other hull design, even with the same basic numbers to it, will perform identically to the current PBB hulls.



It is not too hard to ask them to adapt. Change can be good, like the bb6 changes.

  • Re : Ship changes to tell which is which?

    01. 30. 2015 09:13


normpearii

Instead of a 5-8 turn speed advantage over ships of the same level, its now half that. 3-5 turn speed over the BB123s. We could have always gone down to the 17,18,19 turnforces of the BB123s...


Oh and dates posted. Makes a big difference.

USN had no ship with the same gun layout of the Sevastopol.

Nor did the RN with the dunk.

Nor KM with the AD.


The PBB still hold:
Early extra support slot(s)
Decently higher turn force over BB123s
Some of the best submergence values in the game.
Plenty of extra displacement to fit crews all the way to 120.


In the end, it doesn't really matter, we can't add too many more sprites at this point anyways without fixing a certain significant bug in the game engine.

1 2