Room capacity: 20 people
Difficult: Easy ( level 60 to 70 ) Normal ( 70-80 ) Hard ( 80-90) Very hard ( 90-100 ) Extreme ( 100-120 )
Amount of turrets will be based, the level of difficult
the higher the level is, the more exp will be possible to obtain.
System/format: Attack more for better reward.
Target: Turrets, command center , airfield, defensive ships.
Turrets provides the most EXP. Thoses exp are used to buy event items.
Turrets:
BloodStorm ( Anti Air )
Blitz ( Anti Ship )
Bloodstorm stats:
Health: 1,500,000
DPS: 60
Range: unknown.
RPS: 120
Blitz
Health: 1,500,000
DPS: 8500
Range: equal of a BB6
RPS: 50
Notes:
* 1 hour limit. ( base will reset if fail to complete )
* Bases from normal level and up, mines will be added.
- Event bases mines hits much harder than regular mines.
- hard bases to Extreme bases will have bombers/and fighters until air field is destroyed.
- normal bases will have only bombers.