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  • One idea for a consistent mild promotion.

    04. 28. 2017 12:54


whuvir888

Like everybody hates the dry river between wet seasons, players in NF hates the day without any events. To neuralize the emotionlessness, like pouring some water in the dry river, can NF team employ some mild promotions?

One idea is to increase the gain of medals during the dry seasons. For most players, as the current rate of gain of medals, they may not be able to taste 10 percent of ships and items in medal store before the end of this game. If this really happens, what are they for?

Definitely, there must be more practical ideas which ppl could dump here. 


 

  • Re : One idea for a consistent mild promotion.

    04. 28. 2017 18:01


Mark1632

Could also have an exp system where whens theres little people on the server, theres a high exp boost. Basically

high player base .online = normal exp,
less then average player base .online = some exp boost,
very low player base online(ex, weekday nights) = high exp boost. 

The way the system should work would be so that players can recieve the same exp per time
For example if it normally takes 10mins to play a game and get 5000 exp, but now it takes 20mins, there should be a 200% exp boost so u still get 5000 exp/10mins. 

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