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  • different with old NF

    05. 09. 2017 13:54


viter

after playing the NF 3 weeks.
I found the sailer exp is about 5 times than old NF.
So many new player can leave DD lvl in 2 weeks.
I think the speed is too fast.
New player can't learn skill and will not earn enough cread and point(espically).

In great battle room. Many BB  with poor skill. just using lots of smook.
(I was thinking  there are some AI BB there.)

This will force new player leave the game before they they understand the game
 and how to use the ship they have.(select sailer, change weapen, shell...contral ship....avoid bullit, torp)

 

  • Re : different with old NF

    05. 09. 2017 15:17


Kongou

Dont you read the announcement about NF will remove trade system forever?
After that disabled, other player can't help newb for sailor, ship and armament (rare to see them), credits as well as points.
And for the "TRADE-IN" when it disabled, they will increase the amount earnings every battle for credits and point for them. Enabling back the daily Olive attendance, event drop ship again (hard spoiler: LIES!!), etc.
Although nothing different with the NF, they just "ROLL BACK" into old NF.

  • Re : different with old NF

    05. 09. 2017 16:15


viter

Don't know it good or bad that they remove trade system.
It's a funny part of the game.
But it attract hacker and stolen.
(In fact I lost my old account too)

Maybe they just need to limit what kind of lvl sailer can't tread than can solve the problem.
The high lvl player still help their team to attract new player.
Without join a fleet.
The game will less fun.
And will be less new player join in.

  • Re : different with old NF

    05. 09. 2017 18:36


McKneeShank

What doesnt make players like the game is a too slow progression , with a not so fun leveling curve , or well , leveling progression .
New players will like Blitzkriegs , since the allround player in that mode , even when he has a good crew that is already vetted and experted , can easily get torp'd and usually is still vunerable till a certian point , my point being , a new player will still be able to deal damage or yet even kill a veteran player.
The story turns in GBs. From this point on , i feel like the new player , who got out of blitz will start to hate this game and fall into a spiral of despair. From BB1 till agrueably BB3 you will feel useless , since all the BB5 - BB6 campers will demolish you in a matter of seconds , they dont even have to be good , just half a salvo will most likely kill you or put you into a helpless ship . For CVs its kinda the same , since torping or bombing isnt an option with nowadays fighterwhoring , and since a new player cant match his fighters to veteran CV player fighters that are lvl 120 , they will also feel useless . I dont know about using SS, since i don't have personal experience in them. This forces new players to stand back and kinda have a ''lets wait and see how the game goes , maybe i could get some damage in '' attitude , instead of one , in which they wanna try to bb line or learn the game , since they have to wait for minutes to even be able to maybe get damage in.
If however , somebody gets through this spiral , and hits a bb5 , yea he might have fun , but he will add to the players that will camp BB5s , and as such just add to the barrier created by the community. 
The EXP right now is fine as it is , since it kinda gets you faster out of the spiral of despair , but not too fast , so that old vet players could be angered at.
Poor skill is caused by poor gameplay , since there is no way to learn how to bb , since there is no capable bb1 to actually bbline competitively, to enable such , skirmish should be reworked and actually give more EXP up to a standard , where its worth to play the mode , making it a better leveling experience for newer players.

  • Re : different with old NF

    05. 10. 2017 13:54


IchakrasI

about BB skills, what about if GMs can take like a rule, BBs can use only 2 smoke per battle? then they have to fight with skills... i have seen people that use 10 smoke per battle.... Is it called "skill"??? i dont think so... and in events lots of people got more than 10k smokes... so they should say or do anything..

  • Re : different with old NF

    05. 10. 2017 14:05


explosion93

In terms of smokes, I would go further and make it so that BB, CV & SS cannot use smokes just like in HAs.

If that's too extreme then at the least make it so that BB5 & BB6 cannot use smokes.

  • Re : different with old NF

    05. 10. 2017 15:54


Sanitarium

hi all, I think you got it wrong there.

They will not limit or remove the smokes (money machine for the company) however they could limit the amount of bbs joining per GB. Lets say 2 bb6s 4 bb5s 6bb4s and the rest should be bb1-3. This means that there will be more balance in the bbs and the new player with a low lvl crew and bb could actually enjoy the game.

Similarly you could make the CVs limited to 2 Cv5-6 2 CV4 and 2 CV1-3 and the ss well with the amount of HH around you could leave it as it is.

If they reactivate the WaW for the high lvl bb players this kind of scenario will benefit the community and new players. However you will always see some old players with lower tier bbs killing everything but thats a different story.  

  • Re : different with old NF

    05. 10. 2017 16:34


Dario1971

Or can separate the ships by tier as happens in wot, then we will get rooms for tier1, rooms for tier2 etc, and everyone happy.

  • Re : different with old NF

    05. 10. 2017 16:39


explosion93

I think tier separation would work but we need a lot more players.

With our current player numbers I imagine that a lot of the BB1-3 rooms would be near empty.

 

 

  • Re : different with old NF

    05. 11. 2017 01:34


viter

In order to have more new players.
let players join a fleet more easier is the better way.
But it depends on fleet size, and atcive players.
(Maybe the game can remodle Habor battle, those unfinish setting about fleet VS fleet)

After close tread system, will lost lot of interraction between players.
Than will not anymore new player join the game, only return players.

My point of this post is about many new players spend lots of oliver in wrong way.
They just try using prem stuff to catch those skill player.
Finelly when they find that is not a good way to play this game.
And making request to change the sever setting or more powerfull prem stuff.
Than the game will lost balence again, and lost players.  

  • Re : different with old NF

    05. 11. 2017 07:51


samwardle1

Originally Posted by viter

In order to have more new players.
let players join a fleet more easier is the better way.
But it depends on fleet size, and atcive players.
(Maybe the game can remodle Habor battle, those unfinish setting about fleet VS fleet)

After close tread system, will lost lot of interraction between players.
Than will not anymore new player join the game, only return players.

My point of this post is about many new players spend lots of oliver in wrong way.
They just try using prem stuff to catch those skill player.
Finelly when they find that is not a good way to play this game.
And making request to change the sever setting or more powerfull prem stuff.
Than the game will lost balence again, and lost players.  



Please please please don't be serrious.  Some of what you say I agree with, but fleets are not the answer. They are the end game activity. 

What needs to be and how/why would harbour assualt be changed considering right now its the most balanced and funnest part of the game?

Fleets are already easy to join, you need a level 6 radio man and to just ask. That's all. 

The removal of trade will remove ALOT of interaction between players as people won't be trading, batering, gifting, leasing equipment, sailors loans to others. The player driven economy in this game was great, and now it's gone.

How do new players spend olives in the wrong way? There isn't really a "right way" to spend them. I've seen nobody ask for Premium stuff to be better, infact for its level it's already some of the best. PCA's are the best CA's. PBB's are better BB2s and normally at a lower level. 

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