always plan for the future, you gonna have BB6 someday and you will need to fill those 14 sailor slots. 1 BB BO, 2 main gunners and 1 scout is a must, about support and T slots here's some options:
5 engies + 3 reps + 2 AA gunners on T slots (i went this setup, to reach repair cap i'll need way more than 200 vets on engies and reps); 5 engies + 5 reps; 6 engies + 4 reps if you want to have slightly longer OH time (but i think 6 engies is too much).
but really option 2 is best for BBing, option 1 is good for making them blind or protecting your self against bombers or farming free experts.
what you gonna choose?
Even after the IM "nerf" it still has longer range that Kronstadt, IM is smaller also. But if i remember right Kronstadt is a bit faster, has higher max angle = slightly more armor penetration per shell and the most important, proper gun controls (2 forward 1 rear tripple turrets, while on IM it's 1st and 3rd as frontal, and 2nd and 4th rear tripple turret controls,
what you gonna choose?
|