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  • Updates Monster Ship & Trading System

    10. 19. 2011 00:16


pavelow_ag
From "September Updates" Post:

 2. Upcoming updates


Next month we are going to introduce a couple new things including

a new code system [DONE]

and new submarines [DONE]

We are also going to start the “Monster Ship” challenge mode;
Monster ship challenge mode allows you to form a team and fight against the “Monster Ship”.
If you win we will give you prizes.  [BEEN TESTED AT LEAST ONCE ON SERVER]

A new premium trading system will allow you to trade your sailors through the website in a more secure manner.
It will also allow you to trade sailors between servers. [STILL IN-WORK, I GUESS]

The details will be coming next month. [SO please please give us an update on these]

 

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 01:00


phantom3553
the monster ship has been done, just recently...


damn (sorry for the language) its really a monster... a nuke which can damage even submerged sub, and goes 79knt OH with thick deck o.O, can load all planes (recon,fp,tb and db)

well the prize in kaiser was 100 olives for those who sank it :D

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 02:35


cena200
Yh we went against it yesterday with randy driving it, prize also 100olives.
We had 31 players in the room, 10 BBs (3 bb6 i think) about 4 submarines, 5 cvs and others just lil ships. Even after taking wayyy over 1million attack there was still no end in sight as to when it might drop down dead, hell that lazer shoots from spawn to spawn, damaging ships in the area for around 5-10 seconds. It was doing 82knts on Nebby server.

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 02:58


Sonlirain
So the monster ship will only appear from time to time driven by a Mod/GM?
Nice but i hoped for some PvE.

Well it's cool anyway.

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 03:36


cena200
Originally Posted by Sonlirain

So the monster ship will only appear from time to time driven by a Mod/GM?
Nice but i hoped for some PvE.

Well it's cool anyway.



No I think eventually it will become a game mode, but for now GMs are testing it, to see what sort of tweaks will need to be implemented, before they create a game mode.

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 03:46


Piombo
I wanna know some news about how close SDE is to the Italian navy for the nxt Nation to be released

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 05:25


cena200
Originally Posted by Piombo

I wanna know some news about how close SDE is to the Italian navy for the nxt Nation to be released



This wont happen until they are using the new game engine for the main server.

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 06:31


mav2kfk
anyone wanted those mechwarrior spaceships in navyfield?

waste of time, instead of fixing the game.

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 09:26


crackmonk
oooooooo i can say i'm lookin forward 2 it lol even those i don't hav all to power/good ships lol it does sound exciting :) i'm hopin that this ship doesn't like agro 2 smaller ship if they go near it or if it goes near them for any reason lol 60+ knt...... :O dam i wanna see this beasty god player ship. what are all the guns it has?

  • Re : Updates Monster Ship & Trading System

    10. 19. 2011 10:03


Wulfman
Originally Posted by mav2kfk

anyone wanted those mechwarrior spaceships in navyfield?

waste of time, instead of fixing the game.



Maybe a fun thing but I totaly agree spend resources fixing more important things.

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