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  • USN AA

    11. 10. 2011 14:57

Recommend : 4

LogiHax
I did a search and didn't find such a suggestion - so here it is. I apologize in advance if it actually has been brought up and discussed before.

US AA is supposed to be the US national trait - it performs subpar in comparision to other nations like KM, IJN, and MN. I'm not sure about SN. Although you could say it makes up for it in damage and reload, the short range doesn't make it very viable. It's good vs bombers, but most of the time you won't be firing at bomber planes.

So my proposal (to compensate for it's weaker performance) is to include proximity fuses for the USN, as it did have historically. Since according to how NF functions, there should be a struct/object keeping track of the xyz of a plane and the distance calculation to shell are relatively easy (see proximity torpedoes) - this should not be hard to do. Allowing the USN to hit planes even by being near would greatly boost the potency of the AA. This doesn't solve the short range problem - but I don't expect to have my cake and eat it too. Besides at least proximity SDEnterNet has experience doing - range changes they screw up.


Discuss. Let the flaming begin.

 

  • Re : USN AA

    11. 10. 2011 15:49


Obergrattler
Can't wait. rec

  • Re : USN AA

    11. 10. 2011 16:27


KingCong
cool suggestion
+1 recc

  • Re : USN AA

    11. 10. 2011 18:33


aingeal
AAW (automatic defense) was supposed to be USN strenght.

Sadly, they didn't activate the stats much. But for low level CVs, USN ships are quite annoying.

  • Re : USN AA

    11. 10. 2011 19:22


LogiHax
Yes, you are correct. My bad. However, you make my point - AAW, which is supposed to be the USN's strength, is virtually worthless.

It's annoying to low level CVS but not much more. It didn't affect me at all when I drove an CV. I just did manual TBing and did no-drop DBing. At higher levels, AAW becomes pointless because almost everything is immune to it.

That's hardly worthy of a national "strength".

  • Re : USN AA

    11. 10. 2011 20:06


aingeal
Originally Posted by LogiHax

Yes, you are correct. My bad. However, you make my point - AAW, which is supposed to be the USN's strength, is virtually worthless.

It's annoying to low level CVS but not much more. It didn't affect me at all when I drove an CV. I just did manual TBing and did no-drop DBing. At higher levels, AAW becomes pointless because almost everything is immune to it.

That's hardly worthy of a national "strength".


Funny how you say "you are correct" then proceed to explain to me what I just stated.

  • Re : USN AA

    11. 10. 2011 20:23


LogiHax
Sorry if I wasn't clear, I wasn't restating what you said. I was saying: yes it's supposed to be AAW, not AA, but that doesn't draw any from my original point.

  • Re : USN AA

    11. 10. 2011 21:14


aingeal
Originally Posted by LogiHax

Sorry if I wasn't clear, I wasn't restating what you said. I was saying: yes it's supposed to be AAW, not AA, but that doesn't draw any from my original point.



But it does. AA itself is IJN and KM strenght.

MN takes a bit of the cake for the range, but the overall best are those two nations, on their own way.


USN AA is designed to be good without being an advantage, while many USN ship are also designed to hold good, but not overwhelming AA batteries.

You say yourself they are good versus bombers. Sure its not scout snipers, but you can unleash a good bomber defense if need be, and still catch scout that comes too close.


While I do agree the AAW bonus of classing is retarded, I do not believe the solution relies in buffing the AA. Especially since the close range bomber defense already work well. I fail to see what would be gained by your suggestion.

The mean you propose is original, could be midly interesting, but I don't see how it could successfully apply.

  • Re : USN AA

    11. 10. 2011 21:38


LogiHax
Well by good against bombers I mean, usable. As you say - USN ship are designed to hold good, but not overwhelming AA batteries.

As is, it's about the second (third with SN?) worst nation in terms of AA. Around the median, but it's not actually at the median. The AA guns do decent damage with decent reload, but it's not anything to write home about. KM, MN and IJN all does more or equivalent damage with much longer ranges.

My point here is, US AA is meant as something of an in-between, good but not outstanding. However, the current state is too far off from the median, IMO. (something like: UK || SN ------- USN ---------------- KM || IJN || MN). Therefore to move US AA closer to the KM/IJN/MN side of the scale (but not too much), my proposal was to add proximity fuses for the US.

This would make US AA a more potent contender but it still would'nt be overwhelming because of the short range and average other stats.

*Note: I was under the mistaken impression that US AA shells dealt much more dmg than other nations, but I checked trainworld and that isn't the case.

  • Re : USN AA

    11. 10. 2011 22:29


aingeal
Originally Posted by LogiHax

Well by good against bombers I mean, usable. As you say - USN ship are designed to hold good, but not overwhelming AA batteries.

As is, it's about the second (third with SN?) worst nation in terms of AA. Around the median, but it's not actually at the median. The AA guns do decent damage with decent reload, but it's not anything to write home about. KM, MN and IJN all does more or equivalent damage with much longer ranges.

My point here is, US AA is meant as something of an in-between, good but not outstanding. However, the current state is too far off from the median, IMO. (something like: UK || SN ------- USN ---------------- KM || IJN || MN). Therefore to move US AA closer to the KM/IJN/MN side of the scale (but not too much), my proposal was to add proximity fuses for the US.

This would make US AA a more potent contender but it still would'nt be overwhelming because of the short range and average other stats.

*Note: I was under the mistaken impression that US AA shells dealt much more dmg than other nations, but I checked trainworld and that isn't the case.



The damage dishing of USN as high as KM sheer sky-raping ability, sure, but its still perfectly lethal to bombers, especially if you choose the 2x5"/38 mk38.

Very good at close range, not just decent I'm sorry to say. Not as outstanding as KM can be, but great nonetheless.


As far as the classing goes, seeing as third worse is fourth best, there are no in-between. But USN AA is actually decent, while UK is barely usable and I heard SN was quite crap at it.

MN sports impressive AA range, but of peashots.

Weither you like AA to be more anti-scout or anti-bomber to make your own preference classification is something, but on the overall, both count, and no nation excel in both.

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