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  • Suggestion for BBs

    03. 04. 2012 02:41

Recommend : 0

limegargoyle
This is primarily aimed at play in GB and GB2.

We have seen a lot of posts here suggesting that SS are overpowered, that CVs entire job is to spam fighters to keep the enemy planes away from our BBs and so BBs can see, telling FF and DD that their job is to spot  SS to protect the BBs, and that CL and CA are pretty much AA support for BBs.

Since rooms max at 20 BB, 10 SS, and 8 CV, I guess its fair to believe that NF is centered aroung the BB fleets.

One tiny little suggestion for you BB drivers:  When you see targets out there, maybe it would be useful to SHOOT THEM??

I'm sure its a matter of pride to sink the other guys battleship, I get that.  It also makes sense to take out his BB before he can take out yours, I get that too.

Remember, however:  If you can destroy the enemy flak ship in a volley, then your spotter planes can stay there longer.  If you can take out the enemy FF or DD thats pinpointing your side's SS for PHH salvos, then the SS can stay there to spot for you.  And if the CL is sitting there blazing away at the bomber fleet headed toward you, he may not have time or shells to take out the enemy CA coming in to kill him.

If you make it easier for your teammates to spot for you, you can probably get more attack in, you side will win more battles, and your side gets more rewards.

There are some BB drivers out there that get it, they play as part of their side, but the majority, from what I have seen in the past few months, would be just as happy if they could just see the whole map and get into a slugfest with other BBs, without all the distractions of other ship types involved.

All I am saying is (for most room types) after the split, it is SUPPOSED to be team play, Alpha vs Bravo.  Nobody, no matter how good, is going to win by himself.  It has to be a team effort. 

It also might make it more fun for thse who have not yet reached the BB6 pinnacle, and keep them in the game long enough to build some involvement, some time investment, a reason to keep on playing.

 

  • Re : Suggestion for BBs

    03. 04. 2012 02:46


WVDrummer
Most BBs shoot whatever they see. That is why players in smaller ships have a hard time getting EXP. BBs should shoot other BBs and leave screening to the smaller ships! Let DDs take on subs. Cruisers should provide AA support and shoot at DDs, other cruisers, and surfaced subs.

  • Re : Suggestion for BBs

    03. 04. 2012 03:00


mako089
Most CV players talk about BBs not shooting AA ships which is understandable but AA ships are
usually stationed behind the BBs. Well at least that's where I put myself. If the BB is in range to
shoot me positioned behind the BB, logic usually dictates that they should be shooting the BB
instead.

  • Re : Suggestion for BBs

    03. 04. 2012 06:06


hiroito
What Mako said. Oh, and also: Gargoyle, do you play on Nebby Or Kaiser?

  • Re : Suggestion for BBs

    03. 05. 2012 05:43


Rakadazan
1st off if a DD-CA is near a BB it will be shot.

2nd if a BB is in range but DD-CA is closer BB gets shot.

3rd if DD-CA rush mid then BB leaves alone, usually.

4th experience is cut if BB only shoots DD-CA, such as when BB sits mid waiting on rushing DD-CA.

5th SS will be shot if no BB in range or DD-CA is closer.

6th BB456 go south for range advantage

7th BB123 go north to learn game


A BB captain will prioritize his targets like this if all are in range

BB>SS*>CV*>CA>CL>DD>FF

*sometimes these 2 trade spots depending on situation

  • Re : Suggestion for BBs

    03. 05. 2012 18:05


limegargoyle
All valid points, and yes, I see where it would be disheartening for a newbie FF/DD/CL/CA to get smashed to splinters by the opponents BB, I know it would make me say things not appropriate for the forums.

I am simply going for the "I want my team to win" perspective... and I will admit that Have not gotten bigger than a Guam yet; maybe I will understand better when I have a massive BB, If I can keep going long enough to get there. Might even just be a bit of frustration here.

When I finally get low level FPs or Scouts far enough into the enemy formation to see targets, I would like to feel it has done some good, not just have them shot down by the escort in the first few seconds and have the BBs scraming that there is no vision because of the "noob CV". When I get my SS in there, I will often try to get the flak ship instead of the BB; it is more likely to sink in one volley, and is more likely to be the one spotting me for PHH volleys, and removing it lets the spotter planes have a better chance.

I try to play as a member of the team, in the belief that doing my part will assist in a team win, giving me and my crew more EXP, and allowing me to get to where I CAN be one of the BBs screaming for vision.

For the game to grow, or even continue, every player has to enjoy it, at least most of the time... it helps if he can see where he did something useful.

Just thoughts

  • Re : Suggestion for BBs

    03. 05. 2012 19:56


christomorg
You have a point in saying that a team should, yes work as a team. BB3 and up form the main "battle line" in navyfield. Behind this line normally sits the AA support ships and c'vs. As a bb, the main role is to engage the other bb's and slowly wear the other team down. At least this is the theoretical way a game works. However often one side will quockly get overwhelmed and broken. Regardless, every ship does have its own role, and if a teams high teir bb's are busy dealing with subs, ff and dd they will get rushed and overwhelmed by the other teams. That is why support ships, CA's and BB 1-2 and are often the ships engaging other subs, small rushing ff's and dd's while also providing AA.

  • Re : Suggestion for BBs

    03. 07. 2012 20:57


ChicagoBears
Originally Posted by mako089

Most CV players talk about BBs not shooting AA ships which is understandable but AA ships are
usually stationed behind the BBs. Well at least that's where I put myself. If the BB is in range to
shoot me positioned behind the BB, logic usually dictates that they should be shooting the BB
instead.

That is true but there is a HUGE DIFFERENCE BETWEEN NOT BEING ABLE TO and CHOOSING not to shoot the enemy AAW ships. I've seen AAWs about 1 square on the mini-map closer than any other BB on the enemy team but yet my side refuses to shoot him. I don't expect them to rush but if an AAW is in your range, you absolutely should sink it so the CVs have an easier time keeping scouts/bombers/fighters away from the BBs.

  • Re : Suggestion for BBs

    03. 08. 2012 02:30


Baker654
I think large BB (tier 3, 4 5 and 6) should focus on sinking other large BB, leaving the small BB (BB1 and BB2) and heavy cruisers to shoot any frigate, Destroyer or light cruisers that are infront of the enemy main battleline and if possible engage other heavy cruisers and small battleships. Frigates and Destroyers can be used to either provide forward visions for their side (scouts from BB however are preferable) or ASW support

  • Re : Suggestion for BBs

    03. 22. 2012 15:24


Baker654

Originally Posted by Rakadazan
1st off if a DD-CA is near a BB it will be shot.

2nd if a BB is in range but DD-CA is closer BB gets shot.

3rd if DD-CA rush mid then BB leaves alone, usually.

4th experience is cut if BB only shoots DD-CA, such as when BB sits mid waiting on rushing DD-CA.

5th SS will be shot if no BB in range or DD-CA is closer.

6th BB456 go south for range advantage

7th BB123 go north to learn game


A BB captain will prioritize his targets like this if all are in range

BB>SS*>CV*>CA>CL>DD>FF

*sometimes these 2 trade spots depending on situation

There is a tendacy for large BB (4, 5 and 6) players tend to be kill hogs and would most often chose to kill anything smaller than them instead of attacking other large BB. Can the large BB player learn that the other players are here to have fun, not food for the disugstingly greedy high tier battleship players, can the large BB players have some courtesy and let the smaller ship players do their jobs

  • Re : Suggestion for BBs

    03. 22. 2012 15:54


CNR4806

Originally Posted by Baker654

Originally Posted by Rakadazan
1st off if a DD-CA is near a BB it will be shot.

2nd if a BB is in range but DD-CA is closer BB gets shot.

3rd if DD-CA rush mid then BB leaves alone, usually.

4th experience is cut if BB only shoots DD-CA, such as when BB sits mid waiting on rushing DD-CA.

5th SS will be shot if no BB in range or DD-CA is closer.

6th BB456 go south for range advantage

7th BB123 go north to learn game


A BB captain will prioritize his targets like this if all are in range

BB>SS*>CV*>CA>CL>DD>FF

*sometimes these 2 trade spots depending on situation

There is a tendacy for large BB (4, 5 and 6) players tend to be kill hogs and would most often chose to kill anything smaller than them instead of attacking other large BB. Can the large BB player learn that the other players are here to have fun, not food for the disugstingly greedy high tier battleship players, can the large BB players have some courtesy and let the smaller ship players do their jobs

Bravo BB5 VS Alpha BB5+BB2

If the Bravo BB shoots the other BB5, high chances are that it will still be there and firing, just smoking, with the BB2 also firing at him.
If he shoots the BB2, however, there's a good chance that it will be sunk, or at least put out of active combat, leaving only the other BB5 as his opponent.

From a tactical point of view, shooting the lower tier first is not a bad choice.

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