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  • Patch 1.339

    03. 21. 2012 19:11


Rehor

V 1.339


1. Problem after kicked from the server has been fixed.

     If players are kicked from the server, login screen will appear.

2. Aircraft Data

① RM Ba 25

Space 300 -> 35

② RM Ro 43

Space 400 -> 40

3. Frame Data

① RM Andrea Doria

Overheat Efficiency 10%-> 25%

Change Base Speed - 1Knot

② RM Soldati II

Only available to purchase by remodeling Soldati I.

③ RM Caio Duilio (1937)

Only available to purchase by remodeling Caio Duilio (1915).

④ RM Conte di Cavour (1940)

Only available to purchase by remodeling Conte di Cavour (1915).

4. Gunset data

① RM 4.7"/27 OTO 1924 ? “?” Question mark removed from its name


5. Shell data

 

  • Re : Patch 1.339

    03. 21. 2012 19:20


richardphat

Andrea Doria and RM BB4 AP exploit.....

  • Re : Patch 1.339

    03. 21. 2012 19:56


elmusafir

Originally Posted by richardphat

Andrea Doria and RM BB4 AP exploit.....


What is that exploit you're talking about, Mr Phat? I'm a bit out of touch.

  • Re : Patch 1.339

    03. 21. 2012 20:23


Yiweno

② 15" HE Shell HE Damage 1550 -> 1300

Does this refer to the duals or trips or both? 

  • Re : Patch 1.339

    03. 21. 2012 20:53


richardphat

http://www.opennavyfield.com/smf/index.php?topic=812.new#new

Also available in test server discussion in which I made a thread in it.

  • Re : Patch 1.339

    03. 21. 2012 20:53


richardphat

Originally Posted by Yiweno

② 15" HE Shell HE Damage 1550 -> 1300

Does this refer to the duals or trips or both? 



Dual and Triple, BB3 and BB5.

  • Re : Patch 1.339

    03. 21. 2012 22:09


CptCrazy

Yay for forum police... hide my post whatever.

 

Basically $DE always releases content that is OP, then gets people to want it, so they buy sailors or crew, then nerf it a week or so later.  Good marketing strategy.  Fixing bugs or grammar corrections I can deal with, but why change gun damage...

 

PS SDE - Don't release stuff unless it is balanced and meant to be as is when released.

 

btw I don't have a RM crew at the moment either.

  • Re : Patch 1.339

    03. 21. 2012 22:25


richardphat

Because AD hitting 48k damage and now after this patch doing 42k damage is wrong for a low tier BB.

Having RM BB3 doing 38-45k damage (still after this nerf) is wrong since it has O2-bismarck range .

The bb5 wasn't scheduled for a nerf yet, however, SDE tends to be lazy and use the same shell for multiple BB. It is why one nerf on a BB affects other BB.

  • Re : Patch 1.339

    03. 21. 2012 22:56


deathblitz

the italian local fighter sprite is bugged..
when launching italian local fighters, the plane sprite is about 2-3 inches away from where the plane is according to the game and where the green circle indicator is.
Basically it looks like your local fighters are right on top of enemy dive bombers when they are behind them chasing them..

It's a huge 'right in your face' bug I can't beleive they didn't fix something that simple 

  • Re : Patch 1.339

    03. 21. 2012 23:55


mattd3

Depth bomb bug? On TBs? Did I miss something?

  • Re : Patch 1.339

    03. 22. 2012 00:37


mailman

Originally Posted by CptCrazy

Yay for forum police... hide my post whatever.

 

Basically $DE always releases content that is OP, then gets people to want it, so they buy sailors or crew, then nerf it a week or so later.  Good marketing strategy.  Fixing bugs or grammar corrections I can deal with, but why change gun damage...

 

PS SDE - Don't release stuff unless it is balanced and meant to be as is when released.

 

btw I don't have a RM crew at the moment either.

if we would have a few more people to test it before release that wouldn't have happened.  Right now we had to work with a very limited number of people which means it was impossible to test this stuff in battle situations.

Flaming afterwards is easy.

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