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  • NEW STYLE OF CRASHING AT TEST FIRE GUNS STAGE

    07. 31. 2012 22:30


hertzy1

Ok ive seen this a hundred times from tons of players my self included it seems like every 10-15 battles at the very start of battle about 7 seconds into the game I crash or other ppl crash around me. This began in the last few months and seems to be getting worse as time goes on.There is no way SDE is unaware of this bug/glitch/etc so my question is what does SDE plan to do about it? And why is it happening? I can honestly say i see it almost every battle same time each game ppl disapear 5-7 seconds after battle starts.

 

  • Re : NEW STYLE OF CRASHING AT TEST FIRE GUNS STAGE

    08. 01. 2012 11:38


FalleNStaR

I found a fix.

START/Control Panel/Programs and features

Select Navyfield. R-click and select 'Uninstall'.

Bug fixed.

  • Re : NEW STYLE OF CRASHING AT TEST FIRE GUNS STAGE

    08. 01. 2012 12:17


vuadaubepp

in the 7 years ive played NF ive NEVER crashed like this, Then all of a sudden this is the only way i crash. Now please dont say its on my side

  • Re : NEW STYLE OF CRASHING AT TEST FIRE GUNS STAGE

    08. 04. 2012 11:55


shipmurderer

Must have not been playing much since italy came out since its been just as bad since and no fixes.

  • Re : NEW STYLE OF CRASHING AT TEST FIRE GUNS STAGE

    08. 06. 2012 12:37


A326411

Has the test's been done without running TS and Ventrillo. When I run without TS I hardly crash. Put TS on yes every so often a crash happens.

I all so found out that whispers can cause a crash at the beginning of a battle. Had people whispering to me at the same time and I crash at 7 seconds into battle.

I took it the next level on the whispers. Had two guys whispered me at the same time just as I logged on. I crashed. We done it a couple of times crashed every time.

 

So there is something SDE needs to look into.

  • Re : NEW STYLE OF CRASHING AT TEST FIRE GUNS STAGE

    08. 06. 2012 21:23


Miphix

I remember one time, just before a battle go into it(5-7 seconds), my game glitched and a debugger popped up. The debugger had refered to a script that is associated to scouts. I believe that navyfield has trouble with allowing memory space for multiple scouts to be loaded and this might be happening when scout ques are recieved and initiated at a difficult to manage rate or time frame. Every one recieves these ques and signals are different rates depending on their connectio nor what have you.

 

Just a thought.

  • Re : NEW STYLE OF CRASHING AT TEST FIRE GUNS STAGE

    08. 06. 2012 21:26


Miphix

I remember one time, just before a battle go into it(5-7 seconds), my game glitched and a debugger popped up. The debugger had refered to a script that is associated to scouts. I believe that navyfield has trouble with allowing memory space for multiple scouts to be loaded and this might be happening when scout ques are recieved and initiated at a difficult to manage rate or time frame. Every one recieves these ques and signals are different rates depending on their connectio nor what have you.

 

Just a thought.

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