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  • support crew set up

    06. 27. 2011 07:04


phantom3553
is
5 engies and 3 reps is ok?

or should i stick to 4 engy and 4 reps

 

  • Re : support crew set up

    06. 30. 2011 09:45


Blazer4show
Originally Posted by V2CxBongRipz
Originally Posted by Blazer4show
Originally Posted by snailgod
V2C does have a good point, but if you're only going to be GBing, go with 5/3.
If you DO plan to play 1v1, HA, and Fleet stuff more often, do level an extra scout.


Only piece of advice I can give to this is, if you do 2 scouts, make sure your competent with controlling the first one to start with.


Indeed lol but its not always in your best intererest to have both in the air at the same time unless one is returning. I find the only times it is truly useful to have 2 up and scouting is when you are one of the last BBs alive and need to see more then one area to survive.


I agree, have done it in the past myself. The greatest use I found for it, was loading 2, launching one. As one neared its starting spot launch the second. I used it to ensure that when I rushed, if the first scout went down the second could be in place before vision was lost from the first one going down (because don't we all hate committing to our rush/attack only to end up blind after or during the first salvo).

A funny setup to try sometime if your ever leveling FPs... load several scout pilots on a CL or CA and just launch em all over the place.

  • Re : support crew set up

    06. 30. 2011 13:52


V2CxBongRipz
Originally Posted by Blazer4show
Originally Posted by V2CxBongRipz
Originally Posted by Blazer4show
Originally Posted by snailgod
V2C does have a good point, but if you're only going to be GBing, go with 5/3.
If you DO plan to play 1v1, HA, and Fleet stuff more often, do level an extra scout.


Only piece of advice I can give to this is, if you do 2 scouts, make sure your competent with controlling the first one to start with.


Indeed lol but its not always in your best intererest to have both in the air at the same time unless one is returning. I find the only times it is truly useful to have 2 up and scouting is when you are one of the last BBs alive and need to see more then one area to survive.


I agree, have done it in the past myself. The greatest use I found for it, was loading 2, launching one. As one neared its starting spot launch the second. I used it to ensure that when I rushed, if the first scout went down the second could be in place before vision was lost from the first one going down (because don't we all hate committing to our rush/attack only to end up blind after or during the first salvo).

A funny setup to try sometime if your ever leveling FPs... load several scout pilots on a CL or CA and just launch em all over the place.


Yea, I'm not sure why more people dont use the 2 scout setup. Credit to Vanity for getting me on to it.

  • Re : support crew set up

    07. 01. 2011 13:03


Blazer4show
Originally Posted by V2CxBongRipz
Originally Posted by Blazer4show
Originally Posted by V2CxBongRipz
Originally Posted by Blazer4show
Originally Posted by snailgod
V2C does have a good point, but if you're only going to be GBing, go with 5/3.
If you DO plan to play 1v1, HA, and Fleet stuff more often, do level an extra scout.


Only piece of advice I can give to this is, if you do 2 scouts, make sure your competent with controlling the first one to start with.


Indeed lol but its not always in your best intererest to have both in the air at the same time unless one is returning. I find the only times it is truly useful to have 2 up and scouting is when you are one of the last BBs alive and need to see more then one area to survive.


I agree, have done it in the past myself. The greatest use I found for it, was loading 2, launching one. As one neared its starting spot launch the second. I used it to ensure that when I rushed, if the first scout went down the second could be in place before vision was lost from the first one going down (because don't we all hate committing to our rush/attack only to end up blind after or during the first salvo).

A funny setup to try sometime if your ever leveling FPs... load several scout pilots on a CL or CA and just launch em all over the place.


Yea, I'm not sure why more people dont use the 2 scout setup. Credit to Vanity for getting me on to it.


To be honest, I've gotten spoiled by good cvs in HA and Fleet events, or just fleetmates in GBs. In HAs/FL it takes me about 3-4x the amount of time to notice my scout has been shot down as it does in a GB.

  • Re : support crew set up

    07. 11. 2011 16:13


hiroito
Originally Posted by Blazer4show
Originally Posted by V2CxBongRipz
Originally Posted by Blazer4show
Originally Posted by V2CxBongRipz
Originally Posted by Blazer4show


Only piece of advice I can give to this is, if you do 2 scouts, make sure your competent with controlling the first one to start with.


Indeed lol but its not always in your best intererest to have both in the air at the same time unless one is returning. I find the only times it is truly useful to have 2 up and scouting is when you are one of the last BBs alive and need to see more then one area to survive.


I agree, have done it in the past myself. The greatest use I found for it, was loading 2, launching one. As one neared its starting spot launch the second. I used it to ensure that when I rushed, if the first scout went down the second could be in place before vision was lost from the first one going down (because don't we all hate committing to our rush/attack only to end up blind after or during the first salvo).

A funny setup to try sometime if your ever leveling FPs... load several scout pilots on a CL or CA and just launch em all over the place.


Yea, I'm not sure why more people dont use the 2 scout setup. Credit to Vanity for getting me on to it.


To be honest, I've gotten spoiled by good cvs in HA and Fleet events, or just fleetmates in GBs. In HAs/FL it takes me about 3-4x the amount of time to notice my scout has been shot down as it does in a GB.


OMGINFINITEMIRROR!!!

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