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  • **New Harbours - HA Problem -- Updated 06-30

    06. 23. 2012 03:09


vick11

We are aware of the MN HA problem and it has now rung true for SN.  It has been raised to SDE, but apologies for the inconvenience.  I do not expect to hear an update until Monday when the Devs can look at the issue in detail.

 

UPDATED

Please be advised the Problem sill exists as of 06-30 and has been reported to the GM's 

BBR_InsUW

 

 

 

  • Re : **New Harbours - HA Problem

    06. 24. 2012 00:19


bloodsky

Originally Posted by AlexCaboose

New York harbor assault on Kaiser (EOM attacking with DA defending) was super bugged. Both fleets saw the same thing, and I instructed to submit tickets. Apparently in the harbor tile, one side had 7 CVs....multiple CVs and BBs were underwater (and sunk with hedge hogs), and guns were firing racks of torpedoes.

Please tell me somebody was recording.

  • Re : **New Harbours - HA Problem

    06. 24. 2012 00:28


MaskdBandit

I see what you did there sylwesterph ^.^

Nah NY was fine for Nebby here. I desynced (was told BS was joking around to let me cruise past them with a minute left in our second attempt at the final tile. Really, sorry for shooting at that point lol) and we at one point may have had an issue where the tile wouldn't open for our members, but could have been a clerical error or etc on our part. Other than a few expected crashes (I crashed twice myself; most didn't at all though. BS had a few unfortunate crashes at start of one particular room) it seemed to be just fine. No unusual bugs or incidents to report other than that. 

All in all a great HA. For many of us this was either our first time playing together as this fleet, or a first HA period for many others.  Good sportsmanship on both team (cudos to BS there) and yeah, had a pretty great time :D. Considering we chose BS @ NY as a pretty much "well, Toulon is out. Screw it, might as well go big or go home", I'd say we did pretty well.

Many of us didn't expect to make it that far vs BS at all. We're all looking forward to facing them again someday. Though maybe not our next attempt at a Harbour ;)

Edit: for the record our name was not chosen as some sort of die hard response to either 300 or the Immortals movies. It was just a cool name and a cool concept. Fight together, live forever. (not counting when we die)    ^.^

  • Re : **New Harbours - HA Problem

    06. 24. 2012 00:38


waterstorm

Originally Posted by bloodsky

Originally Posted by AlexCaboose

New York harbor assault on Kaiser (EOM attacking with DA defending) was super bugged. Both fleets saw the same thing, and I instructed to submit tickets. Apparently in the harbor tile, one side had 7 CVs....multiple CVs and BBs were underwater (and sunk with hedge hogs), and guns were firing racks of torpedoes.

Please tell me somebody was recording.



we had someone recording but I do not know if they crashed or not at the beginning. Besides the underwater cvs and bbs, we also had about 15/26 bbs crash at the beginning and continue throughout the battle.

  • Re : **New Harbours - HA Problem

    06. 24. 2012 00:59


GrieferLord

well i guess the made most of the harbors a bit more trouble some then, sigh, the GM's should have tested this first >.> o well i must say though submersed bb's would be really funny.

  • Re : **New Harbours - HA Problem

    06. 24. 2012 01:06


AlexCaboose

Originally Posted by Dylan522

Originally Posted by AlexCaboose

New York harbor assault on Kaiser (EOM attacking with DA defending) was super bugged. Both fleets saw the same thing, and I instructed to submit tickets. Apparently in the harbor tile, one side had 7 CVs....multiple CVs and BBs were underwater (and sunk with hedge hogs), and guns were firing racks of torpedoes.


Can't tell if trolling or...............

Saw pics of it, still waiting for video but definitely a head scratch moment.

  • Re : **New Harbours - HA Problem

    06. 24. 2012 01:40


phantom3553

Originally Posted by waterstorm

Originally Posted by bloodsky

Originally Posted by AlexCaboose

New York harbor assault on Kaiser (EOM attacking with DA defending) was super bugged. Both fleets saw the same thing, and I instructed to submit tickets. Apparently in the harbor tile, one side had 7 CVs....multiple CVs and BBs were underwater (and sunk with hedge hogs), and guns were firing racks of torpedoes.

Please tell me somebody was recording.



we had someone recording but I do not know if they crashed or not at the beginning. Besides the underwater cvs and bbs, we also had about 15/26 bbs crash at the beginning and continue throughout the battle.



unfortunately im 1 of those bbs crashed during the 2nd round of HT... would have screenshotted those said cvs and bbs that are underwater

  • Re : **New Harbours - HA Problem

    06. 24. 2012 02:31


ozzy0

uk HA on kaiser lots of crashing on both sides and lag+ screenfreez for more than a minute
all tiles including the harbor
1 tile the apa got thur but it did not win the room

  • Re : **New Harbours - HA Problem

    06. 24. 2012 03:16


GeneralSJG



US Harbor...
7 CV room, then BB's capped at 18...
U is for submerge.... and fires torps....
Start of the game.... BB's burning....
13 crashes before start.... 7 CV room, then BB's capped at 18...

  • Re : **New Harbours - HA Problem

    06. 24. 2012 04:15


Vawlkus

Originally Posted by sylwesterph

Immortals?

 

We'll put their names to the test


Dammit, stop stealing that syl :P

 

GG Immortals, you gave us a few good fights. The runner rooms were irritating, but it's a standard tactic.

 

Bit surprised the harbor desync'ed in the last minute of the HA, that's a little weird, but if that's all the bug we get, I'm a lot happier than having other garbage happen.

  • Re : **New Harbours - HA Problem

    06. 24. 2012 08:25


War5pite

Originally Posted by MaskdBandit

I see what you did there sylwesterph ^.^

Nah NY was fine for Nebby here. I desynced (was told BS was joking around to let me cruise past them with a minute left in our second attempt at the final tile. Really, sorry for shooting at that point lol) and we at one point may have had an issue where the tile wouldn't open for our members, but could have been a clerical error or etc on our part. Other than a few expected crashes (I crashed twice myself; most didn't at all though. BS had a few unfortunate crashes at start of one particular room) it seemed to be just fine. No unusual bugs or incidents to report other than that. 

All in all a great HA. For many of us this was either our first time playing together as this fleet, or a first HA period for many others.  Good sportsmanship on both team (cudos to BS there) and yeah, had a pretty great time :D. Considering we chose BS @ NY as a pretty much "well, Toulon is out. Screw it, might as well go big or go home", I'd say we did pretty well.

Many of us didn't expect to make it that far vs BS at all. We're all looking forward to facing them again someday. Though maybe not our next attempt at a Harbour ;)

Edit: for the record our name was not chosen as some sort of die hard response to either 300 or the Immortals movies. It was just a cool name and a cool concept. Fight together, live forever. (not counting when we die)    ^.^



GG guys, was an enjoyeable HA and respect to your players. We look forawrd to many more battles.

Regarding bugs on NewYork - nothing new to report just the usual regular crashes, although as pointed out there did appear to be a desync in the last minutes.

All in all a typical crash ridden HA, made better by some nice battles.

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