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  • No longer profitable to TW and other questions

    01. 04. 2006 13:14

sgarchik
Dear IJN:
At what level is it no longer good to TW in a destroyer, and when do they start
penealizing you for it?

Also, how are the credits used to buy new stuff calculated in a battle?

What are the average expected damage points for each of the early IJN ships that
you guys all get? What's good, and what's bad for point totals?

Same goes for Win/Loss record.

Thanks
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  • Re : No longer profitable to TW and other questions

    01. 04. 2006 15:01

ypsylon
Retail @ begining of February. Its not official but almost - I played in a room full of
Mods (CA/BB) :)

  • Re : No longer profitable to TW and other questions

    01. 04. 2006 14:56

EnricoLimone
I'm keeping my Fubu until the Kita because I don't want to burn money on
remodeling to a Kuma-Kai with the retail rumours around and the Fubu's ability to go
for big game hunting makes it easier to grind without getting too bored.

  • Re : No longer profitable to TW and other questions

    01. 04. 2006 14:37

ypsylon
Kuma-Kai is 42, Kitakami 52. I'm uber poor TW so I wont suggest anything, LOL.

  • Re : No longer profitable to TW and other questions

    01. 04. 2006 14:28

SWPIGWANG
Fubuki FOREVER!!!!!111!1!!1

or maybe I just have no luck with k-kai and should stop playing with mod1 torps that
friendlies like to run into.......

  • Re : No longer profitable to TW and other questions

    01. 04. 2006 13:52

mixmkz
you should use kuma kai as soon as you get it at 48 i think? maybe 46

at that lvl the exp you get in a decent game in a kuma kai should be = a very
exellent game in a fubu.

but profit wise kita will burn holes in your pocket, unless you make more than 1.8k
per
game you aint gonna make a profit cuz torps are expensive as hell... specially when
you launch 25 at a time and can launch like 4 times lol
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