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  • New Flagship Tactical Options

    09. 26. 2006 22:25

LordKelvin
Rather than just pointing out the biggest dog on your side of the fleet, I think that
being the Flagship of your side in a battle should give you more tactical options:

1. When Team Chat is enabled, the Flagship's name and text should be specially colored
(for example, it appears in blue among the grey and yellow text).

2. There should be an option to designate scouting requests; put the mouse over a point,
press a "Request Scout" key, and a (EDIT: gold) dot appears in all players' minimaps on
that area.

3. "Attack target" tool; put the mouse over a ship, press a key, and a red circle
surrounds that ship's dot on all players' minimaps; it stays there until the ship is
destroyed, and disappears from the map as the ship itself disappears from sight, like
normal, but remains highlighted when it's sighted again.

4. "Defend point" tool; works the same as "Request Scout", but it puts a (EDIT: gold) X on
the minimap instead; tells players where the line is weak and needs defending.

EDIT: point 5 regarding the transfer of flagship powers removed.
  Index

  • Re : New Flagship Tactical Options

    11. 15. 2009 02:32

leonlo
that what i mean dont know why i use the word flagship not escout
anyway forget any my post

  • Re : New Flagship Tactical Options

    11. 14. 2009 19:23

slayer6
leonlo, it's called an escort...

And it's ingame...

  • Re : New Flagship Tactical Options

    11. 14. 2009 17:16

Valriguard
It's been a little over three years now, I have a feeling it isn't going to be implemented.


Then again, we have subs now.

  • Re : New Flagship Tactical Options

    11. 14. 2009 13:24

leonlo
I think DD or CL ship can have one or two more flagship as followers
coz now DD in Great Battle can't really do anything

  • Re : New Flagship Tactical Options

    11. 14. 2009 13:06

lucky14
An old, but noteworthy suggestion that should still be implemented. Recommended.

  • Re : New Flagship Tactical Options

    07. 28. 2009 06:06

RedDawnUSA
I like the ideal, and give extra EXP those who do the requested job and this will give the
fleet commander a job instead of going off and getting killed.

  • Re : New Flagship Tactical Options

    07. 27. 2009 10:38

Dyingk
almost 3 years later....

  • Re : New Flagship Tactical Options

    07. 27. 2009 10:17

aztechunter
Great idea i would like some order to the battle
recommended

  • Re : New Flagship Tactical Options

    07. 27. 2009 07:22

Kapusta
How about diffferentiation between the types of attacks you want on the targeted
ship? Like say, AWs are more vulnerable to TBs, so the flagship could designate the
enemy ship as a TB target? And put all that under sa subsection of just "general
attack".

  • Re : New Flagship Tactical Options

    07. 27. 2009 03:17

rickybob
One of the reasons I like this idea is that it's simple; nothing too distracting or
complicated to take away from the game itself (for the flagship player), and SHOULDN'T be
too difficult for the devs to implement.

Interesting, not OTT, fun, WIN!

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