I'd rename it as a 'basic CV guide for low levels'. You've covered (very) basic fighter combat, a basic explanation of how bombers work;
>>but if you right click their ship while gaining altitude it will still autobomb, same >>with TB except they will just dive right where they are, and not go to the default >>height first
This is only correct if you're directly above the target at the time however. If you're a distance away, then the planes will attempt to attain default height whilst moving to the target. Once they are above the target, they will dive regardless of whether they have attained default height or not. Quick way to put it, using the default keyboard, 'L' then right-click to auto-bomb when you are not at default height. Manual dive bombers will also try and attain default height whilst moving directly to the bomb- point, again, they will dive at the bomb-point.
You've covered the basic CV's and tried to give an analysis of each ship, however you've missed the fact that CV's can carry more than just pilots. A support crew is also essential. Some people swear by Medics and Seamen, others by engineers and repairers, others use AA. This is just as important as all IJN CV's with the exception of the Hosho has at least 2 'R' slots that you can use for levelling additional crew.
I also noticed that you didn't mention bombing other CV's. This is just as important as you eliminate any aerial threat. It's also more easily achievable as, generally speaking, a CV can eliminate any other CV of the same 'tier' with one 'complete' bomb run, ie 8 bombers for a Hiryu to sink a CV3, providing the opposing CV has little to no supports (which many don't) onboard, or low-level ones.
CV5+ can be harder to eliminate. A better support crew, more SD and better reps, means they can, particularly the UK ones, can take a hit and be repaired by the time you return with another bomb run.
Using TB's means that you'll potentially have to make more than one run, however TB's do more damage and so once you've busted any bulge, further strikes have a greater likelyhood of sinking the target.
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